Whoo, crits. I'll try to address as many as possible. Thanks in particular to Adarias.
First of all, a lot of the comments suggest that the movements should be more subtle. Things like the exaggerated breast movements and the hair flopping over her face. I'm not aiming for realism; I'm trying to emphasize motion because sprites are small. They're a lot more interesting to look at when the physics have spun a little out of control. Revise your critiques, but the exaggerations are going to remain. Just to prove that I'm not looking to have my ass patted, is there anything you would have me change with this in mind?
Also, as Adarias pointed out, the skirt seems to indicate that the perspective of the head is wrong. I'm assuming that this is because of the receding size of the layers of clothing, but that was how I designed it. I'll show you what I mean:
The one on the right is much more colorful, I know that. Or, more precisely, the one on the left is more dull. It's a personality trait.
But I agree that the feet are too far apart; I never drew the legs under the cloth.
OT: So...how do I give myself an avatar image? I didn't see it in the profile page.
EDIT: I've decided to make the hair, at least, more stationary. I'll probably have the piece over her right eye move a little, though.