Some of these questions are for clarifying something for me, and some are simply to be answered and explained. Thanks to anyone who can help.
(brace yourself for extreme noobiness
)
1.)
When to AA or outline? I understand what AA is now, I believe. It is for smoothing lines, curves, and eliminating jagged edges. What I don't understand fully is when do you want to AA and when do you want to instead go for naked lines, or even a dark outline such as what you see with sprites sometimes. Does anyone ever combine outlines that define the line art with AA?
2.)
What exactly is banding and how do you handle it? Banding is when pixels of similar value or so line up, right? Which makes some pixels look larger in size, decreasing the resolution, right? What is the right way to eliminate banding?
3.)
Greyscale and conversion. I've decided to only pixel in greyscale to start the image. Is this a big problem in the long run? I know it's fine to start with greyscale and convert, especially since pixeling for me is only a hobby. What I'd really like to understand is how do I go about devising a palette out of greyscale once I've drawn the image in greys? Another way to ask is how do I match colors to greys, if that makes sense.
4.)
What is sel out? Is it when you have broken and different colored outlines, or is it when you outline a side and leave another side unoutlined, or is it both? What are the purposes of both of those things, if both of those are types of sel out.
5.)
Tall and wide pixels? Why and how?
6.)
What does color balance mean and how is it achieved? I believe it is called color balance. Someone I can't remember commented on one of my first pieces by saying that my colors weren't balanced.