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Messages - Mr. Fahrenheit
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21
Pixel Art / Re: [WIP] [C+C] Pirate Platformer - late NES style
« on: February 18, 2015, 10:08:44 pm »
Damn, the london one looks amazing!

The leftmost cactus looks a little funky ... :lol:

Are you sticking to the tile limit for this?

22
General Discussion / Re: Cyangmou is a mod now!
« on: February 17, 2015, 08:50:01 pm »
On a different forum I go on (Picture Wars (plugging :-[)) they used to have a forum uploader which was truth be told, really handy, but it managed to screw things up a lot.

Quote
what went wrong was it broke the hosting site's terms of use
also it was fairly insecure and allowed a lot of things it shouldn't to be uploaded, leading to massive amounts of bandwith usage, which is why they [the forum people up above] noticed
they then suspected someone had uploaded malware, nuked the whole folder, and almost permanently closed the account

So says the admin on PW, I'm not sure how much that applies here, but a warning.

23
General Discussion / Re: Cyangmou is a mod now!
« on: February 16, 2015, 04:03:33 am »
Great, Congrats Cyan! ;D

24
General Discussion / Re: Post your (real) desktop!
« on: February 12, 2015, 02:42:13 am »
I'm liking the yoga ball dennis, they're always fun  ;D

25
Pixel Art / Re: four sprites
« on: February 09, 2015, 01:38:41 pm »
I like the animation, but I just think its weird how his arms just settle down into that neutral position. I think they should swing back a little then come back to that position. They should have some momentum.

26
2D & 3D / Re: Official OT-Creativity Thread 2
« on: February 08, 2015, 01:53:22 am »
Formicapunk:
http://english.bouletcorp.com/2014/07/07/formicapunk/

Like that new Alien game, and the movie as well, though that was made during that time period, so I'm not sure if it could be considered that.

27
General Discussion / Re: Preventing Eyestrain
« on: February 04, 2015, 11:33:00 pm »
There was a similar topic about preventing sitting problems and like carpal tunnel. PPD recommended a program that every like 15 mintues or so theres a short break every 2 hours a longer one, etc.

http://www.workrave.org/

I've used it and its nice, but idk I stopped using it, because I dont really pixel ever anymore. It could help you with eyestrain and break taking.

28
Pixel Art / Re: [c+c] pirate walk cycle
« on: February 02, 2015, 05:14:54 pm »
The photoshop version is much more clear, and looks good to me.

29
Pixel Art / Re: Thoughts on a Character (New here)
« on: February 01, 2015, 01:17:39 pm »
Looks great  :). Only thing I dont like is the roofs texture. It looks very flat and some more shading on the overall shape of the roof would go along way.

30
Pixel Art / Re: [WIP] [C+C] Pirate Platformer - late NES style
« on: January 29, 2015, 07:46:52 pm »
Dang man, this looks sexy. I love all the details you're adding.

I'm not sure about the brown around the torches underwater, it doesnt go with the blue well. Maybe you could use some of the green palette.



that maybe? and the blue isnt a bad color for some bright lights down there.

I'd also agree with ptoing

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