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Messages - chipbit
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11
Pixel Art / Little help for a newbie
« on: May 20, 2012, 05:20:20 pm »
Hi folks, first time poster and a very happy individual to have found this site. The huge amount of talent and promise around here has totally blown me away and really made me re-asses my own work.

First-off I'm slowly getting into game development. I think we've got a few classic ideas down on paper so I'm entering into the development stage.

So, I've spent the last few months hunting around for tutorials on pixel work and specifically working on graphics for games. To be honest I'm more of a photoshop brush man so working with the pencil tool and working at such small sizes is a bit alien to me. Starting off simple and basic with some stuff I threw together this weekend - Still WIP. This is all freeform. No sketching, no scanning, the normal way I'd work in photoshop.

These are elements for one game idea I'm working on. Based upon an office environment.



Also:
What is the best way for reproducing the sprites? I'm so used to creating one-off images, not used to mass production of a lot of elements.
Are there any tutorials anyone can suggest for actually producing a lot of sprites - character and otherwise for 2D platform games?

**Update with a simple office scene - needs some depth**



Any pointers I can get early are going to be really helpful.

Thanks folks.  

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