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Messages - A2J2TIWARI
Pages: 1 [2] 3 4 ... 21

11
Pixel Art / Re: Clash of Gods
« on: November 10, 2017, 08:18:40 pm »
Fixated on this one.

Character Concept Sketch for Goddess of Water

12
Pixel Art / Clash of Gods
« on: November 09, 2017, 12:32:13 pm »
Hey guys,

I am developing this new game Clash of Gods and I am stuck and frustrated with Backgrounds.

First is conceptualizing them which I think I am taking too far and mostly unable to think of anything.

Second is to actually make them look like backgrounds.

These are two Backgrounds I have made. I am not sure which one would look better or if any at all. This is supposed to be world of Goddess of Soul - She collects souls and is a wizard.

Help me out Please!



13
Pixel Art / Re: [CC] WWII German Rifleman
« on: August 02, 2017, 08:24:34 pm »
Okay so here are my edits:


Not the best but I hope it helps you make your sprite better even if 1% at least.

Editing your Sprite:
1. Refined the pose a bit and removed the details that werent helping me. It's always better to start with a good pose than getting into details right away.

2. Looking at the reference and selecting colours accordingly. You made everything too low contrast and quite gray. I picked one colour and then judged how dark or light other colours were in comparision - https://alstoys.files.wordpress.com/2010/02/ssd8.jpg
Do notice that even now I have just filled in the major masses and no details have been added yet.

3.  Shadows.

4. Highlights

5. Add details if you want.

Then I made my own sprite following the same rules, just made the pose a bit interesting. I am not the expert and sure you can improve the sprite I made a ton, but again I hope it clarifies what I am trying to say and helps you.

14
Pixel Art / Re: [CC] WWII German Rifleman
« on: August 01, 2017, 12:08:53 pm »
Simplify shapes, Increase contrast so that the separate parts an the sprite can be seen properly, do not add too much details - same colour that looks light somewhere can be used as a dark outline or similar somewhere else, and look up how objects reflect light. For example look up how the metal hats of firemen are or how helmets of armor are and how they reflect light. Apply the same here.

15
Challenges & Activities / Re: The Daily Sketch
« on: April 27, 2017, 02:26:16 pm »

16
Challenges & Activities / Re: The Daily Sketch
« on: April 22, 2017, 08:07:54 pm »

17
General Discussion / Your Favorite Artists and Why
« on: February 22, 2017, 12:04:55 am »
Title says it all. I am just curious to know everyone's favourite artist an know why they like them. I might grow fond of them myself and learn from them.

I am still unsure of whom I like but I certainly find the works of William-Adolphe-Bourguereau



Proudhon

Scott Robertson:



18
Portfolios / Re: [Portfolio]Aastikya Tiwari: At your Service
« on: February 07, 2017, 11:14:41 pm »
After working for the company 8bitevolution for past few months now and having amazing time, I am available for commissions again. The work still not permitted for display by the company but you can see process here:
https://m.youtube.com/watch?v=f1CtT96o0-8

19
Challenges & Activities / Re: The Daily Sketch
« on: September 20, 2016, 10:48:23 pm »
Quick 5-10 minute paintings


20
Challenges & Activities / Re: The Daily Sketch
« on: September 19, 2016, 10:01:27 pm »


I resolve to make something daily, no matter how shitty. 1 year will make a difference.

Trying concept art, shitty obviously.

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