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Messages - jinza
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21
Pixel Art / Re: 16 Bit Characters
« on: April 26, 2012, 04:24:55 am »
i think the only problem i would have is with the professor is that on the right side of his coat it looks like you put too much shadow on the right side of the coat not the sleeve but the torso area.(unless the light source is coming from the left then that would mean you have too many light sources

22
Pixel Art / Re: (WIP) Tree for a game
« on: April 26, 2012, 04:18:40 am »
1.) i think the leaves are too defined, maybe you shouldn't outline every single leaf as it could make the pixeling process a tad longer
2.) there are too many light sources on the trees it should come from one direction instead of multiple directions
e.g: if the sun is at the top it should be on the top of the trees, if it's at the right the light should hit the trees on the right side while the other side is in the shade , like when the earth is not facing the sun it's covered by complete darkness
3.) maybe the bark could be changed a little bit it sort of looks pillowed.

23
Pixel Art / Re: Main Character [C&C] - New to Spriting
« on: April 25, 2012, 03:54:41 pm »
ok it looks like the character is jumping one leg on the ground while the other leg is in the air

24
Pixel Art Feature Chest / Re: Princess Piledriver
« on: April 25, 2012, 03:42:42 pm »
theres a part in the animation where her hip disappears wasn't sure if that was your intention or not looks pretty good so far.

25
Pixel Art / Re: [Finished] Platformer bg: Waterfall.
« on: April 25, 2012, 03:41:15 pm »
you wouldn't happen to have a tutorial on this would you?

26
Pixel Art / Final Fantasy Vaan
« on: April 25, 2012, 05:12:45 am »

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