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Messages - jinza
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11
Pixel Art / Re: PJ Weekly Challenge
« on: May 08, 2012, 03:17:13 am »
Ok first off the robot shading needs to be a bit smoother and some things on the robot aren't placed right like the left side of the robots wheels it's too far down and also it needs to show the inside of the wheels like you show the outside on the right side of the robot. And for the background i figured you can show the hmtv showing what it can do and all the features that come with it.

12
Pixel Art / Re: Sad Demon
« on: May 04, 2012, 04:29:29 am »
those rocks behind the sad demon looks more like buildings to me

13
Pixel Art / Re: Final Fantasy Vaan
« on: April 30, 2012, 02:04:41 pm »
thanks i'll change the shading on the pants and the boots probably

14
Pixel Art / Re: [WIP] Self-Portrait v2.0
« on: April 30, 2012, 01:07:33 pm »
you should clean up some of the lines a bit more still a tad rough clean it up and make it a bit smoother also that light brown you need to add a darker tone below it so it can blend with the hair a bit more because it doesnt really blend well (reason why i took it out below)and on the shirt you can add an lighter blue on it to get the more realistic feel to your piece

15
Pixel Art / Re: [WIP] Progression of the Squid
« on: April 30, 2012, 03:30:10 am »
this is how it should look well it's pretty close i edited it. And he's right about the extra colors they do give it more detail to the piece i changed a few of your palette colors and replaced them with lighter ones(left side of the squid) added some dithering b/c i saw you trying to blend colors by sitting them next to each other that only usually makes gradient instead of shading

16
Pixel Art / Re: [WIP] 8-bit RPG Scene
« on: April 28, 2012, 03:25:41 am »
Perspective-wise you need to change the position the guy getting fire blown on him (the anatomy is impossible  unless the body is behind the shield otherwise he would be standing next to the the shield instead of behind it. Another thing is the random black guy in the air you shouldn't be able to see the foot behind the front leg because his legs are so short.(also that as well legs should be longer than the upper body and head together.

17
Pixel Art / Re: punchy punch robot fun
« on: April 26, 2012, 11:40:03 pm »
you just need that pause right before you make the animation punch down and make it slow and smoother it's a bit too fast

18
Pixel Art / Re: workout for avatar
« on: April 26, 2012, 11:36:52 pm »
He sort of had more body than legs but is this the style you're attempting?

19
Pixel Art / Re: workout for avatar
« on: April 26, 2012, 02:18:51 pm »
you should fix those legs on the updated on they shouldn't look bent like (imo) and his arms you should use a lighter palette
more like this

20
Pixel Art / Re: Beginner looking for advice
« on: April 26, 2012, 04:27:08 am »
yeah you should fix the proportions of the body and make it look more like a body first

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