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Messages - wzl
Pages: 1 [2] 3 4 ... 29

11
Challenges & Activities / Re: The Daily Sketch
« on: July 17, 2017, 11:29:59 pm »

preparing for a gaeeeem

12
General Discussion / Re: PixFix - The pixelart podcast
« on: July 17, 2017, 02:55:20 pm »
Second episode is done an up!

Ambivorous, our resident mascot, jumped in again and we also had Skaz on, who is currently working on [thread] lost fortress.
Follow him on twitter and share his stuff! @Skaz_
Find more updates to his game on lost-fortress.com



enjoy the episode and see you on the 30th. 10pm cest on twitch.tv/pix_fix
Follow @pixfixtv for updates and announcements.
Also we need 100subs on youtube to be able to get a custom channel name, so dont be shy   :y::hehe:

13
General Discussion / PixFix - The pixelart podcast
« on: July 16, 2017, 03:31:32 pm »
Quote from: youtube
PixFix is a bi-weekly podcast where 3 nerds and a guest come together to discuss the nuances and details of pixel art and game development.

Hey guys,
PixelPileDriver, Yaomon, and me have started doing a pixelart podcast.

Our first episode was on the 2nd, with Ambivorous as guest. Here's the vod if you missed it:


The next episode will air tonight (sunday) 10pm cest on https://www.twitch.tv/pix_fix. Our guest today will be the Skaz himself. We'd love if you'd come by and enjoy they show with us :D

All episodes will be uploaded to youtube on the above mentioned channel! Announcements etc will happen here from now on and also on twitter @pixfixtv


14
Challenges & Activities / Re: The Daily Sketch
« on: July 15, 2017, 07:39:35 pm »


what a hot mess :D

15
Pixel Art / Re: Beginner looking for feedback
« on: July 15, 2017, 10:55:26 am »
Green surfaces would hurt the overall esthetic a lot. yes, it would provide contrast, but imo its not needed. solid black tiles are good enough a contrast in this case.

The atmosphere is magical, albeit a bit monochromatic. I'd love to see a few slight hue variations in the near foreground plant life, like petals, fireflies or something along those lines.

When it comes to rendering, theres a lot of single pixel lines in your leafes. in still images it works sorta fine, but as soon as you start animating this, especially in parallax, it might jerk around a lot. make sure to test this early before realizing to late that it might not work out for you.

Another slight crit would be that the character doesnt look based in its environment. since it looks so monocromatic, his brown and white doesnt work so well imo. the red is a nice contrast however, and works decent as a style choice.

16
Challenges & Activities / Re: The Daily Sketch
« on: July 15, 2017, 01:27:32 am »
Damn mathias boy, this is neon as fuck <3

People wanted to see this animated. so i started on it. didnt get to the flames yet though. maybe tomorrow :D

17
Challenges & Activities / Re: The Daily Sketch
« on: July 13, 2017, 09:53:26 pm »

18
Challenges & Activities / Re: The Daily Sketch
« on: July 12, 2017, 09:19:10 pm »



19
Challenges & Activities / Re: The Daily Sketch
« on: July 04, 2017, 09:35:58 pm »
streaming session with ambi


added a second kick

20
Challenges & Activities / Re: The Daily Sketch
« on: July 02, 2017, 01:27:45 am »
revisiting some old brawler concept sprites.

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