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Messages - madPXL
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31
Pixel Art / Re: Crocodingus in Cube Island
« on: June 08, 2008, 04:53:48 pm »
thanks for your great edit conceit, it's more crazy than mine now :)

- I see what you want for the pineapples,

- I prefer the new leaves, it's better !

- the new lines on water are good too

- more variation on dirt it's a good idea

- for the clouds, it's maybe a little too crazy but why not?

- ok for colors on the croco, but I prefer the old head :)

- for the background, still again a problem of visibility with the croco for me...

so ... I will redo it.

32
Pixel Art / Re: Crocodingus in Cube Island
« on: June 08, 2008, 02:25:26 pm »
well...

I made severals tests for the palm tree, If I want to keep the style of 45° lines, move the top of leaves is not very nice for me...it's just a question of perspectives...

if anybody have a good solution, please just make a try ;)

For the pineapples, I chose the black outlines for a visibility's question. In fact, just try to remove the outline and you will see that the fruit is not visible when it is next to the palm tree ...



Maybe put a black outlines on characters too?

For the eyes of Crocodingus, it's a character very bored.
In its first adventure, Crocodingus is not very fan of what he is doing. It is just here to collects bananas because an old mad monkey wants help from it to solve the nuclear invasion of the island...

thanks again for comments and critics, it's very interesting :)

[edit] a try :

[edit2]


33
Pixel Art / Re: [WIP] Crocodingus in Cube Island ?
« on: June 08, 2008, 01:11:07 am »
thanks again for C&C

so, I think that I'm done with it.

many changes : HUD added, coconuts, corrections, details...
for the clouds, I hope that with this version everybody will be ok !

the mockup :




I want to play it now  :'(



34
Pixel Art / Re: [WIP] Crocodingus in Cube Island ?
« on: June 06, 2008, 01:43:57 am »
I took all of yours remarks :)

so many changes but...

I'm in trouble with colors :

VS

I prefer the blue version, but the character is not clearly visible with this background.
the pink version is better for the visibility...

And you ???

35
Pixel Art / Re: [WIP] Crocodingus in Cube Island ?
« on: June 05, 2008, 02:17:51 pm »
@zeid : edited, thanks :)

@pypepros & tocky : I will see for the palm tree.
For the ground, if I extend it, I will get a problem of visibility of the "falling" point. So that's why i used this size.
In fact the character is not exactly parallel to the ground. It's rotated on its right for better see its head :)

36
Pixel Art / Crocodingus in Cube Island
« on: June 05, 2008, 09:07:18 am »
The return of the Croco :)

It's a little dream to remake Crocodingus with pure pixel art... maybe if I find a coder and if I have time too...

so, this time I changed the style, it's a sort of 3D cube-shaped pixel.

some references : Sonic, iLKke, Zoo Keeper...and Crocodingus In Crocoland of course :D




current

PS : You can find the demo of Crocodingus In Crocoland here


37
pop rock, old school rock and electro :

Muse
Radiohead
The Klaxons
The Doors
Franz Ferdinand
Kaiser Chiefs
Mazarin
Fratellis
The Killers
The Vines
The Prodigy
Aphex Twin
Amon Tobin
...

some cheap music too as 8bit Weapon, Mini Roc...

38
Pixel Art / Re: New Pirate game mockup
« on: May 21, 2008, 02:02:55 pm »
+1 for ben2theEdge, he said what I would do for this mockup.

@coffee : if you want a game in 640x480, you can use the pixel doubling method ;)

Also, you can add crows on the sky ;) (or parrots...)




39
Pixel Art / Re: my little world ... [please C&C]
« on: May 21, 2008, 11:09:28 am »
a try...

40
Pixel Art / Re: my little world ... [please C&C]
« on: May 21, 2008, 10:27:55 am »
PypeBros -> never take the pixel made by other for yourself with 2/3 corrections on it... REcreate it !

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