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Messages - Lilyo
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11


If I understand correctly, are you basically layering horizontal sections of it instead of thinking of it as a sphere? Looks like your view is more of a top down view than mine. I think we both shaded it the same way though, I just sketched the whole thing out and did the shadows and then highlights but I was probably imagining it differently. I'll try that style too.

12
Pixel Art / Trying to figure out how to make some good trees and shit
« on: April 05, 2013, 04:22:41 am »
First try at pixel art in a long time haha. Never really tried making trees before. I'm trying to figure out a good style.


13
Pixel Art / Re: Violetblight Quarry
« on: April 05, 2013, 04:21:21 am »
I think that looks great so far. Are you going to be adding an actual lighting system in the 3D program?

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Pixel Art Feature Chest / Re: Journey To Hammerdale (zelda-like)
« on: January 16, 2013, 07:27:50 pm »
I find the perspective to be very confusing right now. I would suggest messing with the contrast or saturation or hues or something to make the area where you walk more apparent, also to separate it from different layers like those that are higher up. I love the art style though.

15
Pixel Art / Re: Final Vestige (WIP metroidvania concepts)
« on: January 07, 2013, 01:37:18 am »
He's looking right. Where do you see him looking left?

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Pixel Art / Re: Just a Tree (WIP)
« on: January 06, 2013, 07:40:05 pm »
I would mainly suggest working on your colors. Study up on color theory and learn to use better saturated and contrasted colors.

1. Try to chose some less saturated colors or at least play around with the hues to give the shadows and highlights more depth and make it seem less mundane and cartoonish.


2. Mess a bit with the form of the tree. Work on more dramatic and clear lighting.


3. Add more stuff to give it life and make it more interesting (too lazy to really do anything sorry)

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Pixel Art / Re: Final Vestige (WIP metroidvania concepts)
« on: January 06, 2013, 06:56:10 am »
It's blurry for me.

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Pixel Art / Re: Final Vestige (WIP metroidvania concepts)
« on: January 06, 2013, 01:20:44 am »
That would be great. idk how you didn't know it doesn't work for chrome

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Pixel Art / Re: Final Vestige (WIP metroidvania concepts)
« on: January 06, 2013, 12:56:46 am »
Zoom feature doesn't work on chrome....

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Pixel Art / Final Vestige (WIP metroidvania concepts)
« on: January 05, 2013, 11:48:09 pm »
I recently started to do some work on some more game mockups and concepts. I wanna keep track of the progress in this thread so there's not much right now.



//edit ptoing: we have a zoom script. no need to post huge, scaled up stuff.

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