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Messages - Ryumaru
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1631
Pixel Art / Re: greyscale sprite, shading exercise
« on: November 23, 2005, 09:19:49 pm »
yes, bo his arm is hanging in the inside of his jacket leaving that sleeve to flow. you can find art of this character at www.creativeuncut.com, under ffX it has an art of him and thats how his sleeve is. also if anybody knows a way of adding color to it without changing the actual shading values ill definitely appreciate it.

1632
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 09:17:07 pm »
thanks ptoing, i guess ill try and fix it. im just going to have to find a way of doing it without adding colors to the pallette(thats why there there in the first place) and ill post references next time. btw the lineart was not traced from that picture, especially since things prolly dont match up, but i drew it and scanned it in(my scanner makes things HUGE) and then made monochrome in gg. oh, thanks bo and i probably will fix the lines on that because the outline color was going to be a shade of his red but feeling like the (bad) color conservest i am i just made it the outline. thanks for all your comments everybody and i will(try) to work on that color thing.

1633
Pixel Art / greyscale sprite, shading exercise
« on: November 23, 2005, 08:22:01 pm »
i have a sprite and i did it in a monotone scheme and now i want to color it, if i just choose a new pallette that would take away from it and things might not have the shading as they would in the original greyscale.
well, anyway here it is and crits and comments definitely appreciated

1634
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 06:01:39 pm »
i wasnt comparing my work to ptoings, we all know hes much more skilled than i am. what i was saying is that, he doesnt use those dithers because other people like it, but because he likes to, and that he has his own reasons(if im putting words into his mouth that he doesnt agree in then he can say so). but let me ask you this, if no one thinks of this as a reduced cg(which it isnt) then would you still think of it as a cg?, helm already knows that this was totally pixeled or he would have had this topic locked like my last one. also plz stop saying that it is reduced and it is a cg and plz start saying ways on how i can prove that to be wrong.
oh and to dogmeat, sorry about that. i took away the banner.

1635
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 05:29:44 pm »
i really dont know what i have to do to prove it to you people , and if i drop the grey aa that would be like saying"hey ptoing, stop that dithering" or something to that effect. also the grey aa is in the metal, his head band and will be in his hair also. if theres any way of making a reduction look more pixeled i probably dont know it. i dont know how you can give it a pallette or error difusion(sounds like a foreighn language to me). as ive said before if there is ANY WAY AT ALL to prove ive done this, then pm me and ill be sure to do my best to clear it up for you.

1636
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 04:33:02 pm »
well the only thing causing me inconvienence is people still thinking that its not pixeled.

1637
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 03:31:39 pm »
im a little lazy, but heres the topic its in:
http://www.wayofthepixel.net/pixelation/index.php?topic=487.0
also i have some more images to show

and i have a more final version of this but its on my laptop, i did that thing were you pixel it in black and white to get the shading right but how whould you go about coloring it?
[/img]

1638
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 02:51:17 pm »
lol, ill show you some more conventional pieces. but the pallette itself isnt that crazy its got shades and highlights of colors that things such as his jacket and his hair would use. its just that i have shades of red and grey in his skin, pink in the metal and other things like that that make it seem wacky.

1639
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 04:14:45 am »
lineart:


the first thing i started on was the ear

then i decided to block in the colors of the face

then of course dithered the face, later some colors were changed

after that, i played a bit working on some random things then decided to work on the collar

then again with the dithering

and then again after more playing and working on the whole image i decided to do some hair

if youre not completely satisfied i kinda did like a pixel journal about it, doesnt say about all of it tho.

1640
Pixel Art / Re: ff vincent(warning HUGE image)
« on: November 23, 2005, 04:01:03 am »
heh, i prepared for this. if you seriously have no dought in your mind that its a reduced cg i can show you most of the steps i took along with writings about when i did it. would you like to see?

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