For this challenge, we will especially be focusing on the limitations of the gameboy and it's 4 color grey palette. Whatever revamps you make should include a version with these 4 colors, as well as a palette swap that introduces hues you find pleasing.
If you are having trouble deciding what to revamp, how about tackling some of the pivotal screens of the game? Such as the battle screen, overworld, or the pokedex
Here is a rundown of the limitations:
- 4 grayscale hues ( black, 35 brightness, 65 brightness, white)
- 4 palette entries per 8x8 tile
- 3 palette entries per sprite ( with 1 reserved for transparency)
- 160x144 screen size
Battle:
Overworld:
Pokedex:
Here is an example of my pokedex revamp:
HARD MODE: Think you could recreate the entire pokemon world in this amount of tilespace?
wiki says that these are the palettes available for gameboy games being played on the gameboy color: