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Messages - Krut
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Commercial Critique / Re: Commercial Critique - Dodonpachi
« on: June 05, 2007, 05:38:15 pm »
Actually, i dont think that edit works.

Its pretty much a washed out version, when you need to have a fair share of contrast; Like most have said before, and i say it again for those that havent played it; You dont lose vision of the action on the game, the background plane stays exactly where it should be, backed the fuck up.

I remember when Ndeal (someone who in my opinion really handles perfectly this style) and i studied it, when we were helping Jawsh with a gig he had.

Basically what we saw was the "isometric" shading aproach used on top down sprites.
The overcrawded details you guys are talking about are merely a few bolts, lines, lower levels, an engine here and there, with the "isometric" shading aproach applied to them aswell (wich keeps the design line of big ass ships-mecha style with lots of shit in there wich we have no idea what they are for).

On Helms edit, we see clearly and improvement pallette-eficiently-wise (wich works better if you present it as a standalone sprite maybe), and some "enchased" use of the highlights;

The "enchased" use of highlights loses the original point, wich was mainly to show the borders and different levels of height;

I think the more eficient / washed down palette would hurt the gameplay tremendously on movement, because the high amount of contrasting colours helps out the player distinguinshing enemies players and bullet at every moment, even though you are not "watching" an especific part of the screen at the moment.

Also, Helms edit of the "evil selout", makes the enemy ship blend more with the background, add the washed out pallette, and you got a gameplay killer right there.

From what we gathered back in the day, it was fairly simple to implement once you got the logic out of it...

I wish Ndeal could talk here, since hes better at explaining that i am; but i hope that at least some of what i said came trough.

Excuse the shitty english.

General Discussion / Re: Official Off-Topic Thread
« on: May 28, 2007, 08:54:07 pm »
I wanna watch this: :0

That looks mighty fine indeed; the way its presented reminds me of a buffed up "Memories" by Katsuhiro Otomo.

Speaking of good films, heres a good short one i saw the other day.
A nice way to spend 6 minutes.

Hello to everyone by the way.

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