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Messages - templargfx
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11
thanks for the feedback, currently his body (and most of his legs) move 1 pixel up while moving to the side, do you think I should bend his legs so his upper body doesnt move upwards, or perhaps even his body moving 1 pixel down?

my intention is to have his right arm move down, and his right hand go into a sideways fist, while his left arm will swing back and forth.

12


ok, so here he is so far, originally I was going for a normal karate fighter, but got a little carried away with the bandaging, and ended up doing most of his body. as a result I need to change his outfit a little to better reflect his half-undead look.

any suggestions, or crits/comments about him in general?

---EDIT---



OK, I changed the color, added a few details here and there. the problem I am having is shading the cloth without it looking shiny, I want highlights, but they always come out shiny looking. ideas?

---EDIT2---
Ever get the feeling your talking to yourself?



ok, here is the start of the animation, only the lower body is done so far, and theres a few bits Im not too happy with. please, help me to get this animation looking great. be honest!

13
your all ruthless!!! RUTHLESS LOL  :P

ok, after much panting, sweating, frustration, and uselessly shaking my fist at the computer, here is another color pallet that I think will still work for the image, and satisfy you lot LOL



14 colors, +1 for the white, and +1 for transperant would make it total 16 in all!

both skin tones AND the brown hair are taken from the top gradient.
everything else from the bottom one.

so, does this one pass?

14
Pixel Art / Re: Avatar Design Help
« on: February 14, 2007, 10:43:40 am »
A good starting point, but much work needs to be done yet

the basic form is good, although Im not sure if its that he has no neck, or his shoulders are just too bulky, but it looks out of place.

the hands need alot of work, mainly to give more form and features to them, at the moment they are very south-park like LOL

the shading on the shirt needs either re-doing or more work. I take it the basic idea was for folds in the shirt creating the shadow, but with only 2 colors, the folds dont show up, just there shadows, making it look strange

15
Pixel Art / Re: First Pixel Wall + Grass Thingy [WIP]
« on: February 14, 2007, 10:39:44 am »
for the bottom tile I chose 4 shades of the green I wanted to use from light to dark.

along the bottom left and right edges of the tile, I drew lots of 2 pixel high vertical lines randomly choosing between the 4 colors, but ensuring that there were no 2 lines of the same color next to each other.

after doing this, I took the lightest color, and randomly, but evenly places single pixels of that light color over the tile, I then did the same with the darkest color, not really worrying about spacing it evenly between the light pixels, just evenly over the tile, then using the two mid-tones I filled in some ofthe pixels around the dark and light pixels to give the tile a little more depth, the darker midtone was placed around the dark pixels, and the lighter midtone around the lightest pixels.

if I was more serious about this, and not just making an example, that last step I would spend a decent amount of time on,making sure that the spread of light and dark was as close to even over the tile as possible. as it is in my example, there is a little too much dark.

16
how about this for a pallett?



from top to bottom :

Row 1 - Skin A
Row 2 - Skin B
Row 3 - Hair / Pink Clothing
Row 4 - Black (for hair and Clothing)
Row 5 - Clothing

total colours = 26 including the white background

any less and the differences in the colors would be too extreme in my opinion.

what is your opinion? LOL :D

17
because originally I colored both girls in the same skin tone, then as I started shading the bottom girl I changed the skin tone!

see, easy explenation LOL  ;)

18
LOL,

well, its not really as bad as all the topless fantasy chickies you see in here, at least there wearing clothes LOL

yes, thats the other girls hand!



so, which is it, more skin tones, or less skin tones LOL

I can possibly see how I could use less than 20 colors. also, while on the subject of colors (forgive me, Im new) but what is with people and the whole "thats too many colors man" am I missing something, you have access to 16.7 million colors, taking that into mind, 20 is not a great deal LOL

I am so bad at lighting, this one more than my last pixel-art, simply due to the complex poses.  I think once I add shadows in there, things will look better. The lighting come from the right.

oh, the black hair is sortof a temp thing, I know it looks crap LOL.  I didnt actually (at least mean to) highlight the other girls hair, LOL

thanks for the comments. Rydin, could you give me a little more on what you mean by less colors, what would you suggest I do about the shading then?

--edit--

Eck - missed your question first time around, I am 26 years old. I dont know why, but Im good at sketching women!  :P

Moving from sketches on pen and paper, to small pixels was a steep learning curve, but most of my techniques move straight over, which is handy. Check the Line Art thread to see some more of my lines!

19
Pixel Art / Re: First Pixel Wall + Grass Thingy [WIP]
« on: February 14, 2007, 03:32:43 am »
Its the little details that your missing, the textures...

take the grass, its passable, but a little bland (if you dont mind me saying)

for instance, take this image :



the grass at the top is done similar to yours, a single color with a few "blades of grass" to give it that this-is-grass look.

the right is a little better, this is quick and easy, just draw little lines all over your tile, then darken the bottom of the lines a little.

finally, the bottom tile is a whole diffrerent ball game, you can see the grass hieght and the different blades all over the tile. still I rushed this a little, and it could have been better.

I hope this helps.

20
Pixel Art / WIP - Embrace..... uh adult-ish content LOL (Newb to the Pixel)
« on: February 13, 2007, 11:31:19 pm »
Hey there people, other than my quick post in the lines section, this is my first real post.

here is a small peice of pixel art I have been working on for a few days now, the linework alone took me 2 days LOL!
Im still not happy with all of it, but thus far its working out well. applying my art techniques to pixel'ing is more difficult than I first thought.

the thing I am finding the hardest is skin tones, and dithering. I do pencil art all the time, but colors are not an issue there as they are in this field.

I've only ever "finished" one other peice of pixel art, and so far my experience in pixelling stretches to a few SHMUP sprite sheets and a couple of line drawings.

please, and comments/critiques are welcome. I will update as I make progress.



LOL, I need a life!

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