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Pixel Art / Re: Tiles and Techniques: Textures Are A Bitch
« on: May 31, 2007, 04:30:52 pm »
Ooo, nice edit konix. But yeah, I tried a color scheme quite similar to that and the grass just looked dead. Tho, I will edit the ground parts as well as try to show some ground through the grass. Tho, I don't usually see ground through grass on lands. But in other landscapes definitely.
I also seem to wonder why people always make there grass lean towards a yellowish color ramp. My grass isn't yellow.
E: I've definitely decided to do something WAY more detailed for the ground and sides, but here's an example of changes on my color ramp with hues dipping into yellows. I think the third one is the better one of the 3.
I also seem to wonder why people always make there grass lean towards a yellowish color ramp. My grass isn't yellow.
E: I've definitely decided to do something WAY more detailed for the ground and sides, but here's an example of changes on my color ramp with hues dipping into yellows. I think the third one is the better one of the 3.