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General Discussion / Mobile platform to Computer platform
« on: September 06, 2012, 02:49:33 pm »
I saw a topic on here earlier about how we should post our work in 1x and that we as pixel artists enjoy seeing it in 2x because we love pixels. But what about a mobile device? My phone, same with others, don't have a lot of space for pixels while my computer screen has nearly double. If I were to leave the player at 32x32 it would work well with a mobile device, but for a computer there would be a lot of negative space. Should I increase the player to 96x96 or should I keep the 32x32 aspect and work with the negative space? (Granted there is a lot of negative space at 96x96.)
Quick Example of roughly my screen resolution
32x32
96x96
Or do I just do 32x32 then scale up to the screen resolution the user has on their computer? (Could be awful with people who have giant screens)
Quick Example of roughly my screen resolution
32x32
96x96
Or do I just do 32x32 then scale up to the screen resolution the user has on their computer? (Could be awful with people who have giant screens)