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Messages - RedKnight91
Pages: 1 2 [3] 4 5 ... 12

21
Pixel Art / Re: [WIP] Running Cactus
« on: September 15, 2011, 07:44:57 am »
That already looks better : )

Don't be shy, animate and try new stuff, it's the only way to improve it ; )

22
Pixel Art / Re: Water Tile (Animation Frustration)
« on: September 15, 2011, 07:03:25 am »
Too dark, add some contrast with lighter blue colors!

23
Pixel Art / Re: [WIP] Running Cactus
« on: September 15, 2011, 07:02:10 am »
Actually it' a bit too smooth, looks like he's not even hitting the ground with his feet, but maybe that'll be fixed by adding motion to the rest of the body

24
Pixel Art / Re: A Frigate
« on: September 15, 2011, 07:00:48 am »
Looks good but it's all a little bit too "squarish", try going for a more organic shape, get inspired : ) Here's an example

25
Pixel Art / Re: Platformer Tileset [C+C WIP]
« on: September 15, 2011, 06:58:45 am »
That's a big improvement!! Suggestions: Darker outline for the characters, the guard looks dull on a grey background, and a lighter outline for the stuff in the far background like the castle : )

26
Pixel Art / Re: Charging imp
« on: September 14, 2011, 02:23:57 pm »
Good! My only suggestion on the animation is the torso area, it's a bit static.. he should rotate the torso and lift each shoulder a bit when running : )

don't overdo it, just a bit! http://www.youtube.com/watch?v=h53UTHVCc7g

27
General Discussion / Re: iPhone Game Development
« on: September 14, 2011, 12:27:41 pm »
That's definitely what I was looking for!!! Thanks a lot : D

28
Pixel Art / Re: [WIP] Running Cactus
« on: September 14, 2011, 08:56:28 am »
The WIP doesn't look bad, but we should see the finished animation to judge : ) or at least some more movement : )

However, the sprite is really cute : D I suggest adding some needles on the whole cactus, not just on the silouette, that doesn't make sense : ) also lighten the stripes a bit

29
Pixel Art / Re: [WIP] Modified Character [C+C]
« on: September 14, 2011, 06:52:17 am »
For the sake of art I think you should start it from scratch and reference to that one, not just edit on it!

About the swords, I don't think they need to be longer 'cause:

1. they already distract from the character as long as they are now
2. it's gonna be a problem when you've got animation to do, the sprite is gonna be REALLY big!

btw, how are you gonna use a sprite like this in a game? It's viewed from the front!

30
Pixel Art / Re: [WIP] un-named character + tiles [C+C].
« on: September 14, 2011, 06:48:09 am »
Quick redo:



THIS EDIT IS DAMN COOL!!!

Reminds me of Nine here ; D

The most awesome thing is is head, I love its shape and the eyes!

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