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Messages - Matriax
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171
Pixel Art / Re: Begin in demoscene...UPDATE
« on: February 24, 2006, 08:15:15 pm »
This is the letter "X" in various perspectives. And another (6a and 6b).

Also you can view another things i making for the final image and a proof of ilumination(i think is too much ilumination, but well is only a proof)



What perspective will you use? Or use all the perspectives for each letter.... antoher form or perspective ¿?

For the moment i use only 12 colours and have 4 colors to added. I think in add red colours for make fire, magma or 2 Green colors for grass and 2 for make rocks etc..

C+C plz.

172
Pixel Art / Re: Begin in demoscene...UPDATE
« on: February 24, 2006, 02:53:39 pm »
Well, not all the demoscene logos are in 3d  ::) for example the demoscene of the tutorial.

I making the letter "X" in perspectives. After i post the result.

173
Pixel Art / Re: Begin in demoscene...UPDATE
« on: February 24, 2006, 07:10:06 am »
I think to make another color for background "blue" and add shadow "black" for more sensation of depth.

Also, i making "things" for put in all the logo... grass with this colors, a flower, fairs etc... and put a the text in a mountains and down water for the reflect, etc...

I have more ideas for the moment.

"and deffinately add some 3d later on."

For example?

174
Pixel Art / Re: Begin in demoscene...
« on: February 23, 2006, 04:11:49 pm »
Well, i make the first letter:



When i finish the image i added reflections and iluminations.

C+C plz

175
Pixel Art / Re: Begin in demoscene...
« on: February 22, 2006, 07:11:44 am »
ptoing ,

I know the 90º and 45º lines not have AA, for this i say the aa is more easy XDD.

I not want begin with a hard demoscene logo. I start with easy logo, and i up to skill for make more difficult logos.

When i finish this, i modifi and add more curves o spheres etc..., but first i think is good :)

176
Pixel Art / Re: Begin in demoscene...
« on: February 21, 2006, 09:50:52 pm »

Well first is this the line-art:



I make lines in 90º , for Make the AA is more easy  ;D

C+C plz

177
Pixel Art / Re: Kitty Hawk (Updated)...
« on: February 21, 2006, 08:32:10 pm »
Wow  :o

I like your style, vive colors, simply forms, but in overall is all very nice :)

I have only a critique.

In the last image, when is the night the shadow of the spaceships "black" is correct, but when is in a fog i thin should be "grey".

178
Pixel Art / Re: Demoscene in CGA
« on: February 19, 2006, 06:02:21 pm »
I view more demoscenes logos and yes i think ones is made by pixel-by-pixel but in other i view effect of photoshop. I made a proof and i make a text with flames etc.. decrease colors to greyscale and after select the hue etc.. and with 32 colors have the seem efect, quality, etc.. that other demoscene logo considered pixel-art.

And i think, how can desmostrate the logo or anything is made pixel-at-pixel if with photoshop or anything program can create the same ¿?  ??? If until the Deluxe-paint have a automatic AA, or dithering....


179
Pixel Art / Re: Demoscene in CGA
« on: February 19, 2006, 03:32:35 pm »
I use MS-Paint by for pixel-art is good and for make the graphics pixel-at-pixel you not need more...

But after view all the demoscenes considered pixel-art, i think not all is made pixel-at-pixel and use tricks or short-cuts for make dithering, forms, AA, reflections, etc...

I talk with another amiga pixel-artist, and he said me with deluxe-paint is more easy make pixel-art that with other program (this is their opinion) have the perfect tools to make this, anti-alias, dithering etc... and for demoscene logos not all is make pixet-by-pixel. He make first the line-art and create the bevel. After get a texture decrease colors and retouch the pixels for their line-art and put the anti-alias automatic using the colors(all in grey scale) and for finish change the palete, create details pixel-at-pixel for all the draw etc... and have the demoscene logo.

Now, with this steps i have an idea that how can make the incredibles demoscene logos in pixel-art.

You said all the demoscene logos can made in Ms-Paint(just take longer). I view this, and think he not use Ms-paint jejeje, and think for make this in Ms-Paint is imposible. If you get the image and zoom view imperceptible colors or soften on this. I not think this image its made pixel-at-pixel.

http://gfxzone.org/theme/5_bit/01/peachy-scheryl_lee.png

I view more demoscene logos and all the artists in gfxzone etc.. have a logo... but i looking for a "demoscene tutorial logo" and i not find nothing. I view tutorials of pixel-art that all types... by why no anybody made a demoscene tutorial logo of pixel-art? I think will be interesting...

180
Pixel Art / Re: Demoscene in CGA
« on: February 19, 2006, 12:29:14 pm »
Yes, i view in deluxe paint make the dither is automatic (and the aa) and with other programs for make the demoscenes or anything pixel-art.

And after view more demoscenes i think the people make the logo with photoshop or with amiga old graphics make in deluxe-paint have more tools make anythings autmatic, dithering, aa etc..

I At the moment only i use ms-paint for my creations, but after view tutorials of pixel-art made in photoshop is more easy :) .

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