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Messages - Kame
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11
Pixel Art / Re: "Blobby" (first post :D)
« on: February 04, 2007, 10:43:01 pm »
An hour and a half for this is pretty bad, but considering the quality of the piece, it's probably not important at your skill level.


Pretty horrible edit of the piece, but it shows some important things.. You have way too many colors in here, especially ones that are almost identical. I did a bit of AA'ing, increased contrast, dithered around a bit..

12
Pixel Art / Re: AA Genie
« on: February 04, 2007, 01:23:04 pm »
Indeed. It's black and white, so the two aa'ing shades should be halfway between to make best use of colour.

13
Pixel Art / Re: John Lennon, 1967 [Update 2/4/07 3:20pm]
« on: February 04, 2007, 01:18:58 pm »
His head should be carved into a mountain somewhere. There should be a mount Rushmore for the Beatles... the Mount Fab Four. :P

EDIT:
Update.

A guy on another forum pointed out that it looked creepy, and I couldn't deny that he was right. So I un-creepified it and it's much much nicer now IMO.


14
Pixel Art / John Lennon, 1967 [Updated 2/4/07 3:20pm]
« on: February 04, 2007, 05:54:16 am »


Nothing to say, really. 9 colors if I remember rightly. Lotsa dithering.

EDIT:
Lineart:


Also, the left shoulder (his left) is purposefully undetailed.

Latest version:

15
Pixel Art / Re: Little purple bat
« on: February 02, 2007, 12:37:23 pm »
Well, with it's current wing movements it would be moving...backwards. Here's a fast edit:

(Only changed the wing movements, to show you what I mean. Black outlines were removed accidentally)
No, it shouldn't. Ever seen a bat fly? I've seen lots, they don't fly like birds, or smoothly at all. They flap their wings back and forth/up and down very fast and kind of flutter all over the place, like flies. They can glide as well, though, I think.

16
Pixel Art / Re: An angel named Satan
« on: February 02, 2007, 01:44:10 am »
Fine.



17
Pixel Art / Re: An angel named Satan
« on: February 01, 2007, 09:32:32 pm »
How else am I supposed to explain?

18
Pixel Art / Re: Block sprite for game
« on: February 01, 2007, 09:04:37 pm »
I edited your latest block, my favorite so far, to fit the style of the others better. Yours looks more like a sprite from the first Mario, not as bubbly, rounded, centered, or light as your others.



Comparison:
/

19
Pixel Art / Re: An angel named Satan
« on: February 01, 2007, 03:35:54 pm »
The individual bits look nice so far - kinda hard to crit since it's unclear how it will look in the end (you indicated there'd be arms), but one thing that I can tell you is, pieced together, that head is going to look way too small for those hands. I think you should replace BD8C52 with 9C7352 and 9C7352 with 425263, to cut down on the color a wee bit since I don't think your use of them justifies their existance in the piece. The shape of the head, as well, could use some work. It is quite flat on top but immediately and steadily begins to slope inwards to the chin, whereas a real head doesn't noticably start to curve towards the chin until it (vertically) meets the point of the mouth. I also despise your (incorrect and inaccurate) use of the corna to imply demonic qualities and satan..ism. But that's your choice, I guess.

20
Pixel Art / Re: Harry Potter sprite
« on: January 30, 2007, 08:08:57 pm »
OK, you're definitely right, but I haven't a clue how to sprite it.

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