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Messages - Seiseki
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821
Pixel Art / Re: Simple tileset
« on: July 17, 2011, 10:06:14 pm »
I'm sorry but this doesn't even look like pixel art?
Too many colors and you seem to be using a soft brush and not a pencil..

You can't possibly have handpicked twelve thousand colors.
And even if you use a half-transparent shadow on a top layer, it doesn't amount to that much..

822
Pixel Art / Re: [16x16][C&C] House Tileset
« on: July 17, 2011, 08:31:50 pm »
Not quite sure I understand, but oh well :P

Also, I've been thinking about how to approach this issue with contrast.
A high contrast gritty style is not what I'm after, so how do I get a more cute and colorful style while not making it look washed out?


823
Pixel Art / Re: [16x16][C&C] House Tileset
« on: July 17, 2011, 12:01:09 pm »
Ohhh, nice work! Great contrast! You managed to make a pretty good grass tile too!
Reminds me that my stone blocks might be a bit too even and clean.

824
Pixel Art / Re: [16x16][C&C] House Tileset
« on: July 17, 2011, 10:10:23 am »
I'm sorry but you're wrong :P
This is a mock-up I made from tiles that I've made my self.

NOTE: If you actually right click the image and select properties it says 24-bit too, so, just saying..

By saying it's from various snes games you're giving me way too much credit :P
Also what's the point of doing that and then asking for criticism?

Here's a mashup of my 3 current tilesets, interior, buildings and terrain.
As I said, the palette was messed up because of the soft shadow, and there might also be some overlay going on in the mock-up.

I'm not sure how to check the palette, though, but this image shouldn't have any extra colors other than the ones painted by hand.


825
Pixel Art / Re: [WIP] Moon
« on: July 17, 2011, 02:04:13 am »
It looks like a lemon.
It's to pointy on the sides.

You need to have the exact same AA all around.

826
General Discussion / Sprite Animation software for Sprite sheets?
« on: July 17, 2011, 12:52:56 am »
So I have a few sprite sheets, but since I'm working in photoshop is too tedious to cut and paste them into layers just to test the animation.
Is there a program where you can import sprites and specify the size of the frames and then just easily select what frames you want to animate?

827
Pixel Art / Re: [16x16][C&C] House Tileset
« on: July 16, 2011, 10:12:52 pm »
Wow, that image is very informative..
The large palette comes mostly from having shadows and a bit of soft shading in a layer on top, so that's not strictly pixel art.

Haha, but man, that palette looks like a horrible mess!
And I'll have to say, I'm not used to having an organized palette, I just make up colors as I go.
So I think that's one thing I really have to improve.

828
Pixel Art / [16x16][C&C] House Tileset
« on: July 16, 2011, 07:41:08 pm »
So I'm working on a game, it's still in a very early phase, but I'm doing a few bits and pieces here and there.

I made a few tiles for a house, the grass, walls and flowers are just temporary tiles though. (the wall is just a resized floor tile)
And since I've learned a few things about contrast and sharpness since coming here, I'm gonna go back and re-do the entire tileset.

A few issues I know about this mockup:
Bad bad contrast.
De-saturated, washed out colors.
Perhaps slightly noisy in some parts (cliff side)

I'm gonna re-do it in a more modern and colorful style and I'd love if anyone could point out any larger faults in this current style and some hints for colors and such.



The way I do it when selecting the color for the shading is just pick a color, make it darker, more de-saturated and shift the hue towards blue.
Obviously that's not working out very well :P

829
Pixel Art / Re: [WIP] Adventurer sprite
« on: July 16, 2011, 07:31:06 pm »
Extremely impressive, I can totally tell what those things are, although if that's a kiwi, shouldn't it be a bit brighter in the middle?
I agree with the key too, make it diagonal so players can easily recognize it.

If you release this I'll get it just for the pixel art :P

830
Pixel Art / Re: [16px][WIP] Cute Character Templates
« on: July 16, 2011, 02:42:51 pm »
Thanks, big improvement on the cloths and arms, but not sure about the face. The style has been completely changed..
So I think I'll add a bit more shading and contrast to the clothes.


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