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Messages - Vertigo-zero
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Ill take it unless someone with NO tiles wants it!

Metaru, its yours if you want :) but Pestilence is talking about making 31 as well :S he didnt even claim it so just beg ptoing :)
Make something good out of it

Uhm can I have 31 then or is that against the rules since I already have 95?

Pixel Art / Re: Anime Girl
« on: May 19, 2008, 04:33:11 pm »
Nice design and AA! But her right eye (our right) is way too much to the left, maybe because you wanted it between the hairs, but it looks weird

Well, to me its a problem, because EVERYONE so far came up with some sort of alien or robot, or made a different version of one made for this collab, so this would kinda ruin it (for me). Lets see what other people think...

I also hate dithering on small pieces

Why are you making a mario robot in this collab? :( design your own robot...

As soon as tile #95 was given to me, I started working on it.
10 hours later (I made it in 1 and a half) my tile is aalmost finished.

Please tell me what to improve :)

OMG I want free tile #95!!!! GIVE IT TO ME!! YAY!  :D

(that was meant as a serious post but im just happy a spot came free)
Edit: Kren, can you send the latest version? I'd appreciate it  :crazy:

Challenges & Activities / Re: Hixel it!
« on: May 10, 2008, 08:13:41 am »
For all you newbs, you can also do this quicly in paint... make 1 hixel, select it, then move it while you hold control. This basicly works as a custom brush

Pixel Art / Re: Windsong Sprite Revamp
« on: May 10, 2008, 08:10:12 am »
It looks like none of the comment-posters have ever played Battle for Wesnoth. I can understand what they are saying and I agree, but you are doing it exactly like they did in the game, so good job! :) Did you also make all the animation for them and have you coded the attacks yet? If this is finished, can I download a patch or something because I'd really like to update my wesnoth to add your characters!!! :D (I play this game with a friend when im bored at school)

Please let me know :)

Pixel Art / Re: Team Fortress 2 sprites
« on: May 06, 2008, 09:34:39 am »
I agree with previous comments
-2,3 and 5 lean back too much
-Demo man is wat more black
-the wrench isnt visible
Also, the fat guy (whats his name) has a weird head IMO... Maybe its because his head is small and his nose big  ::)
Edit: No wait its the perspective, he is looking to our left, while all others are looking a bit more towards us, if you know what I mean.

They are still really cool! If you make the animations, I could program the enitre game for you if you'd like! Just mail or PM me anytime :)

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