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Topics - Rosse
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1
Pixel Art / just Rat now... (revamp)
« on: November 21, 2008, 01:41:16 pm »
Hi fellow pixlers

I did this sprite with a ape/rat hybrid in mind, but didn't work well. I thought rat head, ape body. Didn't use any references, tho :(

Things I'm unsure:
- ape body?
- colors. Neither monkey nor rat it seems. Any ideas?
- highlights or not?
- rear leg, position?


(currently 7 colors, max. 8 intended)

I hope you can help me with this small varmint.



[edit]
History (old to new):









2
Pixel Art / Pixel Bird (Arnes Art Tut applied) v3
« on: December 02, 2007, 12:00:10 pm »
Hiho

I try to sharpen my pixel skills with Arne's Art Tutorial and begun with his bird.


10 Colors. I'm not 100% happy with the colors. I think with the correct colors, the volumes can be pushed much further, but I can't get them right. Has anybody some suggestions? Maybe one color could be shared with beak / feathers to unify the palette down to 9 colors.


[edit]

Now 32x32, 8 Colors - fixed some pixels on the head, feathers and claws. Nearly no loss of infomation. Came a bit to flat again, I think. Any suggestions / thoughts?

[edit2]

new <-> old

final?

3
Pixel Art / Small game mockup
« on: July 28, 2007, 03:41:55 pm »
Hi

This is a small mockup from a game I'm working at. It a "catch me if you can game". You're the player and every step you do, the robots move nearer. If the robots hits a mine, they vanishs. Every few steps some new robots appears. Your mission is to survive as long as possible. Here's the mockup:




(used graphics, 11 colors)

I tried to unify the palette, but I think I overdid it. Can't find the right colors to build a metal look and a tunic for the player. Palette (and sprite) edits are welcome.

For the final game, I'll make a playfield border, a small gui which tells how many steps you did and maybe two screens (start and you loose screen)

thanks for your crits and comments.

4
General Discussion / A couple of ProMotion palette questions
« on: July 26, 2007, 06:18:42 pm »
Hi

My first problem is: I'd like to make some color variations of one sprite. Let's say I have a character with blue pants, but now I'd like to make a second with red pants. Now I found a method to do this, but I's pretty complex imo. My way:

- First copy the sprite with the Brush-Function to another position
- Then dublicate all the colors from the sprite in the palette menu
- Fill the spare frame with black
- Fill the spare frame where the sprite is which you wish to alter
- Use spare frame as mask
- Use the colorpicker and [ALT] to replace every color in the sprite

I suppose there is a easier way to do this. Has anybody an idea?

[edit]
Awww! Got an idea!
- Copy the sprite with the Brush-Funtion
- Make new image with size of Brush
- Insert Brush
- "Get Palette from Brush"
- Change the palette as I like
- Copy the sprite with Brush-Funtion
- Insert the sprite in the old image
- "Import Colors from Brush"

Finished!!
But maybe there is a method which uses just one image?

[edit2]
Damn, when the color already exists in the palette, the "Import Colors from Brush" replaces the color in the palette and adds just the new ones and not every color in the brush!


My second problem: I'd like to change the position of a color in the palette. Is there a easy way to do this? Like a "replace color" in the palette menu?

Thanks for your help

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