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Pixel Art / Re: [WiP] Game project "Jobel" mock-up
« on: January 13, 2007, 02:16:13 am »
yours Mine
looked a bit busy and overdithered. i simply added a new tone, that could smooth out the darker outlines, removed some of the (in my opinion) overdither, and removed some of the "wrinkles" that made him look less muscular.
take note of *his* right arm. there you can see i used that extra tone, started to AA, and removed some of the "UN-necessary" wrinkles.
also, edited his eyes and lips a bit, but not sure i did well there.
lastly, i removed some of the wrinkles on his left arm and chest, and smoothed that out a bit.
i probably butchered the style, but then again, i think this matches the style of the mock up better.
looked a bit busy and overdithered. i simply added a new tone, that could smooth out the darker outlines, removed some of the (in my opinion) overdither, and removed some of the "wrinkles" that made him look less muscular.
take note of *his* right arm. there you can see i used that extra tone, started to AA, and removed some of the "UN-necessary" wrinkles.
also, edited his eyes and lips a bit, but not sure i did well there.
lastly, i removed some of the wrinkles on his left arm and chest, and smoothed that out a bit.
i probably butchered the style, but then again, i think this matches the style of the mock up better.