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Messages - Bissle
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101
2) Whats a good, free program for putting together gifs.

I recommend UnFreez. Been using it for four years with no problems.

102
Pixel Art / Re: Avatar
« on: November 29, 2008, 10:51:47 am »
I personally liked the base skintone you had in the first one better. If you want to keep this color, then the shadows should be darker and the highlights lighter. Also, the shading of the hair is kind of gradiated, and the shading on the shirt is a little confusing I have to admit.

The shading is much better overall, but I recommend studying human facial anatomy and lighting to make it look more natural.  There should be some links in the General section of the forum.
 
The style you chose takes me back to the days of RPG Maker--did you use their face pics as references? The proportions, perspective, and even the shading reminds me of them.  ???

103
Pixel Art / Re: Avatar
« on: November 28, 2008, 06:52:25 pm »
Starting over? Nah. I like the lineart. It could use a few tweaks; for instance, the ear anatomically speaking doesn't line up properly--it should  little lower and closer to the neck.

The second one is too... yellow. You should choose shades that better complement his skin tone.

i kind of did more harm than good (ear is still wrong, wonky left eye), but here's an edit. I pretty much focused entirely on the face.



Hope this helps! I like this and want to see how the finished product turns out.

104
Pixel Art / Re: platform mockup
« on: November 28, 2008, 10:34:11 am »
As far as style, composition and colors goes, it's near perfect. Good work!

I do think the crane looks a little out of place; it's the only thing on screen that completely lacks an outline. Also, I think the rocks could use a little texture, while still retaining its style.

105
Pixel Art / Re: RPG Battle Sprite (with paste-on expressions) [WIP]
« on: November 28, 2008, 10:13:55 am »


Here's the latest version: I made her belly look more "flabby", tried working on the folds of the skirt, added some darker outlines, and changed the pose of the arms to match what I had in mind.

 I don't really know how to make the fingers look properly linked at this scale...

106
Pixel Art / Re: Karate Afro Guy WIP
« on: November 27, 2008, 04:40:45 pm »
You're doing pretty well for... anyone really. I've been doing it on and off for three years, lol.

107
Pixel Art / Re: Karate Afro Guy WIP
« on: November 27, 2008, 03:12:33 pm »
Lookin' good!

There are some issues with the body. I'm assuming this guy is meant to be skinny going by the arms, but his chest looks pretty muscular. That's mainly the shading though; the lighter shade of brown you used makes it appear to "stick out" more.

Anatomically speaking his chest would probably start out a little lower though, but this guy is pretty stylized so it's not that important.

I really like this one (apparently since I keep posting, heh) --what are you going to use it for?

108
Pixel Art / Re: RPG Battle Sprite (with paste-on expressions) [WIP]
« on: November 27, 2008, 11:41:01 am »
No, just somewhat overweight in a shirt that's too small. Something a little difficult to get across in a sprite.  :-[

109
Pixel Art / Re: Karate Afro Guy WIP
« on: November 27, 2008, 11:14:39 am »
I agree that a little dithering will give the afro texture. As shaded right now, especially with that highlight on his left side, my mind jumps to the Bride of Frankenstein.
I'm thinking you don't want to use too many colors, but I think you should choose another color for the shirt--right now it blends into his skin and made me think he was shirtless. Also, the facial features could be outlined a little darker... ? I dunno.

It's really hard to be objective here, since afros == <3 for me. Good piece overall.  :y:

EDIT: Actually, I decided to do a quick edit:



Actually working with the piece, I think there are too many colors instead of too few. Also I think the color of the hair could use more contrast.
I might have made him look a little older than you wanted him to be though.  :-[

110
Pixel Art / Re: RPG Battle Sprite (with paste-on expressions) [WIP]
« on: November 26, 2008, 06:37:50 pm »
This is worthless critique (from a mod? NO WAI) But I just want to express that her expression reads badly for me, I simply can't decipher what the heck she's supposed to be thinking. That smile right there is downright ferocious. Over all the feeling of the piece/sprite makes me wonder.

What do you want this character to convey? Who and what is she?

Summarizing her character is hard to do, but here's a shot:

... plucky, somewhat arrogant, and pretentious; she fancies herself a bright-eyed ingénue, a refined intellectual, and a social butterfly with a rapier wit all at once. She's poor (hence the ill-fitting shirt, and the skirt is supposed to be a table cloth), but belongs to a great family, and feels she needs to live up to the name by doing something that will change the world.

I was thinking the big smile would reflect the "bright-eyed ingénue" part. She's supposed to be really excited, like, "OMG defeating this enemy will put me in the history books!" and the animation I have in mind has her hands clasped together and her franticly swaying back and forth.

So the smile is meant to be a bit unnerving... but not so much ferocious!  ;D



Here's my progress so far. Haven't done too much except draw the form of the skirt and started working on the feet.

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