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Pixel Art / Re: Digital Dump
« on: June 22, 2008, 01:54:51 pm »I wasn't sure how to make the snake on his forehead more readable, so i left it as it is.
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Yeah, it seems clarity is an issue then, wouldn't you say? High contrast rendering requires a lot of volumetric control
Something like this? I'm not going to speculate why he's in a tube, but one of the arms might be a little long compared to the other one.
what am I looking at? I see a hand!
I completely forgot that unwritten rule.
Are you being ironic? There's no rules for art, written or unwritten. He's trying to help you, and his critique is good.
I think the problem with this piece is that you've got a very deliberate, almost automatic shading style going on that doesn't really reflect the forms it should be representing. In particular you've drawn a line with your darker colour along EVERY outline for no apparent reason. The pleat down the center of his pants, for example, why is there shading to one side of that line? That line could be either JUST black (you can have black outlines without a line of shading along them!) or just the dark green colour.