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Messages - commodore
Pages: 1 2 [3]

21
Pixel Art / Re: [WIP] New Zelda Pixel Art
« on: December 20, 2006, 06:53:55 pm »
It looks like her head is turned to the side. If someone does this he/she will have a line on his neck (can't describe it :P). Look in the mirror for reference.

22
Pixel Art / Re: Transport for London
« on: December 19, 2006, 06:04:34 pm »
Wow the site is so cool.

23
Pixel Art / Re: [WIP] Signature, involving Runescape.
« on: December 19, 2006, 06:02:09 pm »
Lol@runescape signatures. I made some times ago (not pixel though).

It doesn't seem like light is coming from one place. I'd make his left arm (our right) darker and less highlighted so you could understand it's further.

24
Pixel Art / Re: [WIP] Big head portrait
« on: December 19, 2006, 05:57:28 pm »


I changed him a bit. I don't want to make his face too wide. Added one color. Started dithering. Again, it works in the detailed areas but the large plain areas don't look so smooth.

25
Pixel Art / Re: [WIP] Big head portrait
« on: December 19, 2006, 02:42:21 pm »
Well, I like it that he has a big nose.

26
Pixel Art / [WIP] Big head portrait
« on: December 18, 2006, 08:18:36 pm »


It the ear looks great IMO and I like how the detailed places came out but the big smooth empty areas look totally vectorized. Can I add more colours and still stay alive :P?

27
Pixel Art / Re: spaceship
« on: December 17, 2006, 08:51:43 am »
Pixeling a texture for 3d is lol. Anyways it rocks! Don't change a thing.

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