Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ovyx
Pages: 1 2 [3] 4

Pixel Art / Re: [WIP] Victorian thug dude
« on: May 11, 2011, 05:51:10 am »

       Building off of Eyecraft's edit, if thats ok. I really like the peice, looks a bit statuesque, with the copper like skin, was that intended?
 Anyways, 2 things I noticed:
1. Left side looks rather unfinished, the lower part of box one is without outline, I suggest you touch it up.
 Also The border has the same issue as box number 2 (which I didn't really resolve that well.)
2. The border is perfectly flat, based on your creases above it, I'm assuming this is a looser material, Therefore the border should not be exempt from creases, so I shaded it appropriately.
Also, I noticed the blocky AA on the right border going inward and the difference in pant leg thickness, which would imply a uneven posture or some other bias, but I did not have time to edit it, I'm sure you get what I mean though.
Hope this helps!  :)

Pixel Art Feature Chest / Re: I Am Legion
« on: May 08, 2011, 05:50:07 am »
     Actually, what I meant when I was talking about the fridge is that the doors open in 2 different directions, based on handle position, this is usually not found in fridgerators, as it would be inconvenient. You were right to flip it to the other side, but you also should move the upper door's handle to the right now, and it would be more logical.
I suggested a just a little bit on the cacti just to make them less 2D, they looked kinda flat, I know it is a good idea to give background objects less detail, but the cylinder forms are just a bit hard to discern, IMO.
I love the AA and the texture transition to darkness on schemers wall.

Pixel Art Feature Chest / Re: I Am Legion
« on: May 08, 2011, 03:43:10 am »
I know its petty of me to ask why the refrigerator doors open in different directions and to ask for a little lighting on the little cacti, since you did it on the other cactus, but I have to, everything else is too perfect here, your art is rather inspiring.  :)

Pixel Art / Re: Rock tiles, Over detailed?
« on: April 29, 2011, 08:25:29 pm »
         Mathias, I really just posted here so I could figure out how to improve my work, And I have learned from everyones comments that I need to use a better method to keep the form and I should simplfy a tad. I don't actually have a full scene, I only made the rocks. Perhaps the pallete was rather garish, It was going to  be a desert scene, but I'm rather sick of them so I'll just move on to something else (It's not for any project, just practise). I'll try out Promotion as well, but I think I should learn how to use Photoshop now, seeing that how many of you skilled people use it. Well, and I want to get into other graphic design mediums as well, So Photoshop will be a necessary skill later on, but thats another story. I'll Take what I learned here and implicate it in my future works, Thank you all very much.  :)

Pixel Art / Re: Rock tiles, Over detailed?
« on: April 29, 2011, 05:58:05 am »
Well, ImageReady sounds lovely, but unfortunatly I have CS3, which does not come with ImageReady, or so I think.. Iv'e never explored it throughly, it is kinda intimidating.. O, and uhm, sorry for being off topic.  :-[

General Discussion / Re: Official Off-Topic Thread
« on: April 29, 2011, 12:31:35 am »
.TakaM, the game looks sweet!  :D
Might I suggest a low swipe by pressing down and X?

Pixel Art / Re: Rock tiles, Over detailed?
« on: April 28, 2011, 09:19:55 pm »
Well I use Gamemaker for pixeling, but I should learn how to use photoshop. I'll try and get ahold of. Thanks!  ;D

Pixel Art / Re: Rock tiles, Over detailed?
« on: April 28, 2011, 02:21:21 am »
Good Idea, any software suggestions for animating? Any that use layers, I mean.

Pixel Art / Re: Rock tiles, Over detailed?
« on: April 26, 2011, 01:00:58 am »
Hmm, I guess I should block them out before detailing.. I really need to improve my methods.  :-[

Pixel Art / Re: Cactus Cat
« on: April 24, 2011, 07:09:15 am »
Anti-Aliasing. I learned it from this helpful tutorial by Gas13, you might want to apply some more shading as well, Good luck!  ;)

Pages: 1 2 [3] 4