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Messages - Zach
Pages: 1 [2] 3 4 ... 41

11
General Discussion / Re: The definition of a Style....
« on: September 13, 2007, 08:55:26 pm »
I think of style more as how you express yourself...

i.e. helm once said that all my faces looked like mine.. that might be considered a style.

12
General Discussion / Re: Official OT-Creativity Thread [Nudity]
« on: September 10, 2007, 09:30:14 pm »

13
General Discussion / Re: Official Off-Topic Thread
« on: August 30, 2007, 08:45:59 pm »
THANKS BIG BROTHER, YOU'RE AN AWSOME PERSON!

I myself am a pothead... it has been a crutch just as much as it has been inspiring.
like BB said, it's just a matter of will power to not smoke every day and all day.

14
General Discussion / Re: Official OT-Creativity Thread [Nudity]
« on: August 30, 2007, 01:26:01 am »
not really worried about it, that's fine
as long as I can put it up in my room or something! =D

15
General Discussion / Re: Official OT-Creativity Thread [Nudity]
« on: August 28, 2007, 06:55:01 pm »




ryu: can I have a print of that!?

16
Challenges & Activities / Re: Mockup Frenzy #1
« on: August 24, 2007, 01:18:03 am »
well... you could make some levels where you're at a bigass party, and your rolling a joint, and all the people are bugging you, so you could maybe have a stress meter?
or something like that..

17
Challenges & Activities / Re: Mockup Frenzy #1
« on: August 20, 2007, 06:58:02 pm »
Bad Munder


in this active rpg struggle navigate through underground dungeons and the like with Bad Munder the craziest sword wielding barbarian ever.
equipped with his acquired weaponry ranging from either dual wielding swords to giant mauls or axes, you're also equipped with a rage bar that increases as you successfully attack an enemy, but beware as you fill up your gauge you start to attack faster.  Once the rage gauge is filled you become berserk attacking uncontrollably, so much that if hurt you'll lose double the health.

pretty much what you do is press the button when the action button pops up, so whatever the action is say attack, or defend, or even open the door.
I'm still trying to figure out how I want the game to operate, so these plans may change.

18
Challenges & Activities / Re: Mockup Frenzy #1
« on: August 20, 2007, 06:01:06 pm »




Pressing the button rolls the joint. The faster you press the faster you roll it, but dont lose the rhythm or you don't roll the joint as good. Better joints get you better highs. Better highs = more points :lol:.

Needs a lot of work. It was fun to draw though. HUD elements to be added soon.

EDIT: Updatz0r

ahahaha that's classic, maybe you could have blunt mode too, and then you could have two player or something and like you could also give shotguns to the other person, and better the shotgun better the high better the points?

19
General Discussion / Re: Official Off-Topic Thread
« on: August 18, 2007, 06:40:15 pm »
adarias: I think you've missed out on his improvement because you haven't been to punaji for a while... like you said

20
General Discussion / Re: Official Off-Topic Thread
« on: August 17, 2007, 09:57:59 pm »
it's more of a coincidence
he wouldn't be that of an asshole to just shut down punaji on us.
he was just proving an open point that art forums and how critiquing is handled is somewhat obsolete with the wrong a different variety of skilled artists...

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