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Messages - edu1337
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11
Pixel Art / Re: [WIP] night scene mockup
« on: April 04, 2011, 12:36:02 am »
I worked for a while on this. I broke the perspective a little bit, I think it's much less stiff now and seems more natural. I also gave the doors a slightly more cartoony look, it looks better in my opinion. I should break this into 32x32 tiles which shouldnt be too difficult, I was a bit careless but I didnt completely forget about it so it's quite doable. Now it looks good enough to me, let's see tomorrow when I come back to it. next up would be an enemy and an interface.

edit: forgot to add the image, lol


12
Pixel Art / Re: [WIP] night scene mockup
« on: April 03, 2011, 04:13:17 pm »
thanks for your critique, it is very welcome. Somehow I knew I should be using mirrored lighting, but I was afraid to use it, good thing you reinforce this thought.

I'll get to work on this later and come back here

13
Pixel Art / [WIP] night scene mockup
« on: April 03, 2011, 02:53:51 am »
hello, this is my first post here. been a lurker for too long

I'm doing this mockup, its supposed to look like the courtyard of some XVI century palace in spain. the character is some kind of rogue (don juan) who makes his way into the damsel's rooms. the game would be kind of like metal slug, with some prince of persia sword fighting elements. I have 3 different tiles for the floor part, while all the rest is just a big tile made of 32x32 tiles. I'd like to make this into a flash game, but I'm not good at programming so I don't know if that will ever happen. Anyway I'm planning on animating the little dude and his foes, but for now I'm just doing this mockup. Maybe that way I can "sell" the idea to some ActionScript programmer.

the look of the background should be more detailed than the character. I'd like to break up the monotony a little bit, right now it's too stiff, I might need to get rid of the black stripes in the floor. I need to work some areas, especially the small trees or bushes, and maybe and some AA to the background. I could optimize the pallette a lot, too. the wall needs some spicing up too.

I'd appreciate your advice and critique very much, thanks in advance and my apologies for my english writing!


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