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Messages - Dwimori
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Pixel Art / Re: New Pixel "artist"
« on: March 04, 2011, 08:20:22 pm »
First of all, welcome to pixel art. First of all I have to say this stick/chibi style isn't my thing, but don't be discouraged: style is a choice, not a mandate. My crits are going to be ones common to beginners, ones most people made a time or two in their first few works.First of all, it looks like you're using the circle tool in MS Paint, a big no-no. Circles will look far better drawn by hand. The second is shading, or rather, lack thereof. Please, please, shade. This step can be quite intimidating for new pixellers, but but is absolutely essential. Part of the reason it appears to be intimidating is lack of know-how, I think, which often leads to pillow shading. If you can avoid this mistake, it will be a lot better for you. First one looks like the concept could lead to a very hilarious piece by the way... or sick, depending on style, but with this one I think I'll lean toward funny. I won't suggest anything about AA, dithering or the likes, because of your newness, and such. Once again, welcome to this medium of art.
EDIT: crits, not cries

12
Pixel Art / Re: [WIP] Game Sprites
« on: March 04, 2011, 02:11:03 am »
I second the motion to tone down the colours, they are, at this moment, far too saturated. Even opening GIMP/Photoshop and adjusting the saturation slider could really improve this, though you might end up needing to up the contrast too, sometimes weird stuff happens. Manual swapping is, of course, preferred. I also suggest transition tiles between the land and ocean, this will add alot to the piece without even being that much work. As with any piece, the potential is there, you just have to work at it. I also have to ask - why does the top 'Treeling' have single pixel eyes when the rest have mario mushroom-esque eyes?

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I think I fixed those issues, and a couple others I noticed...

14
Pixel Art / Introductions and Mafia Boss Portrait from old challenge
« on: March 03, 2011, 11:28:01 pm »
Hello Pixelation, guess I'll stat with an introduction. For a long time I've been nothing more than a silent shadow around the pixel art scene: admiring from afar, so to speak. Now I've decided to get back on the internet, despite living in an area a few miles out of town that has no high speed... I have a mobile connect stick and 500mb on my Android - so I'll probably be very erratic in my activity. Basically, I'm not using my old acounts for anything anymore - too much spam tied up to the old email, amongst oher reasons. Not that I don't have a hugely full inbox now, but that's only because I check it probably once a month and usually only the first few...
Anyway, the next order of business is an introductory piece of art, based on the restrictions of the old palette challenge I found. Looking at the results these pallettes were producing I decided to make one - but it's a dead topic so I'm posting here instead. Hope I made my own style instead of sucking up influences to create a Frankenstein mish-mash (like my computer)...

I'll call him Giovani Romani, because everyone else named theirs'. C+C greatly encouraged.

Also, one last thing... anyone know a good, free program to edit pixels on Android phones ??? .Pic's free version gave just a few colours, ugly, too-saturated colours that I think I last saw on NES. And no colour picker... because I can't shop online right now, and Google doesn't tie in the Marketplace with my Bell account.

Just realized I said the colours were ugly. Let me rephrase: They're limited and ugly for MOST purposes.

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