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Messages - Alucard
Pages: 1 [2] 3 4 ... 7

11
Pixel Art / Re: 'Shroom sprite and animation
« on: June 27, 2007, 03:39:18 am »
Quite sorry about the extremely late response I have been a bit busy with end of the year exams

New Old
I did what what you said Alex and made it look like it was giving itself a little push as it propelled itself and push foward as it came back to land

As for the other suggestion I could not do it because it would look too wierd so I left it as it is

Sorry if the animation is a too quick  :-[

12
Pixel Art / 'Shroom sprite and animation
« on: June 18, 2007, 05:30:49 am »
I was just screwing around earlier today when I made made a mushroom sprite that I quite liked and decided to build off on it.


This sheet is missing one animation frame but it shows the mushroom facing all ways.



I decided in the end to make the side animation and I quite liked the outcome.

C&C please

13
Archived Activities / Re: Smile 2007 - Part 1
« on: May 28, 2007, 04:30:30 am »
That is so awsome Ptoing!

14
Pixel Art / Re: The B.O.B.'s Dump:Sho-Nuff!!
« on: May 28, 2007, 03:55:21 am »
The only major problem I have with it is the large cape?

It takes too much attention away from the character itself...The stretching crotch as Xion put it is also adds to that problem if you ask me.  :P

15
Archived Activities / Re: Smile 2007 - Part 1
« on: May 27, 2007, 07:56:16 pm »
Lawrence is right, we need a mushroom!!!


I think a nice simple gray/white set with the occasional light shade of another color will do the forum some good.

16
Archived Activities / Re: Smile 2007 - Part 1
« on: May 27, 2007, 03:48:40 pm »

Some skulls I made not too far back.

I will no doubt be making more sets soon enough now.

17
Pixel Art / Re: Spriting, need help & critique
« on: May 13, 2007, 02:16:13 am »
You won't learn much if you directly edit an edit...

18
Pixel Art / Re: Cubicle Worker [WIP]
« on: May 12, 2007, 03:36:40 pm »
To Madar - Alright I hope you can so I can be sure I understood what I said.

To Malor - Hey you cant please everyone but atleast you enjoyed my game idea!

I also want to point out yesterday was my birthday and I would have posted earlier but I got home at around 11 at night because I was with my friends watching 28 Weeks Later.

19
Pixel Art / Re: Cubicle Worker [WIP]
« on: May 11, 2007, 01:57:33 am »

I have murdered the black lines and added basic shading to the face!

I need to work on the shirt, pants, shoes, and I still want to make some better hair.

And I do not mind if edits are done, I'm actually a wee bit flattered that you would take the time to do it.   :lol:

I also thought of an interesting game idea in which you run around as this character through assorted floors of an office building dodging "bad vibes" and boosting the morale of other workers.

C&C please!

20
Pixel Art / Re: Cubicle Worker [WIP]
« on: May 10, 2007, 01:58:38 am »

UPDATE!

-Added hair (not proud of it but I needed something for the time being)
-I straightened the face
-Dropped the eyes and eye brows by a pixel each
-Made the mouth smaller
 
C&C please.

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