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Pixel Art / Re: [WIP] Animated Lazer Splosion! It Explodes!
« on: November 24, 2006, 03:34:56 am »
man i cant wait to see the finished product. As with Dusty, i like the colours.
one thing i want to point out: I especially like how you've made the particles of light illuminate towards the end of the animation. I'm not sure how you've gone about making this animation. Was this what you intended or are they supposed to be references for detail which will be added later?
Here are my crits.
1. I think the explosion takes too long to erupt.
How do i explain this.. i can't see the huge outwards force that i can imagine this explosive should make. At the moment it looks like something flammable going up (ignore the black and white flash and i think it might be a little more obvious). I think it would be good to try skipping the 3rd and 5th frame to see if it helps? maybe just skipping the 3rd frame will do?
2. The smoke ring
The smoke ring seems to start high and then move towards the ground after the explosion. My understanding is that the ring is a dust ring being pushed from the ground. In this case it could never travel down. Is should remain flat at least until the wave has stopped. I suggest modifying the 2nd, 3rd and 4th frame and just push the ring down a few pixels to keep it in line with the later frames.
I'll spend more time looking at details, but so far the rest seems pretty smoothe to me.
Looking forward to seeing the next update.
one thing i want to point out: I especially like how you've made the particles of light illuminate towards the end of the animation. I'm not sure how you've gone about making this animation. Was this what you intended or are they supposed to be references for detail which will be added later?
Here are my crits.
1. I think the explosion takes too long to erupt.
How do i explain this.. i can't see the huge outwards force that i can imagine this explosive should make. At the moment it looks like something flammable going up (ignore the black and white flash and i think it might be a little more obvious). I think it would be good to try skipping the 3rd and 5th frame to see if it helps? maybe just skipping the 3rd frame will do?
2. The smoke ring
The smoke ring seems to start high and then move towards the ground after the explosion. My understanding is that the ring is a dust ring being pushed from the ground. In this case it could never travel down. Is should remain flat at least until the wave has stopped. I suggest modifying the 2nd, 3rd and 4th frame and just push the ring down a few pixels to keep it in line with the later frames.
I'll spend more time looking at details, but so far the rest seems pretty smoothe to me.
Looking forward to seeing the next update.