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Pixel Art / Re: Ice Giant, take two
« on: December 11, 2010, 01:35:43 am »I edited the hammer shading a little but now it doesn't go with the rest of picture, looks different..
Wanted to post it anyway. xD
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@ EvilEye, he's not facing directly forward but a little to the right, hence everything is slanted. His right foot does look a little akward now that you mention it. Thanks for the example of the dithering btw.
What does facing to the right have to do with one shoulder being higher then the other? You could get away with his right shoulder being higher then the left, that would indicate ( exaggerated ) perspective, but you have his left shoulder higher then the right which is just awkward.
One thing that bugs me a little is the orange walking surface at the top of the tiles. The lower edge of the surface has some wonderful irregular shapes which contrast well against the square tiles underneath. But the upper surface is a perfectly horizontal line, and it doesn't quite work.
I think this is better. I don't know whether it makes sense to program the character walking over the curves or behind them.
Tourist