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Messages - Stava
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61
Pixel Art / Re: Ice Giant, take two
« on: December 11, 2010, 01:35:43 am »


I edited the hammer shading a little but now it doesn't go with the rest of picture, looks different..
Wanted to post it anyway. xD

62
Pixel Art / Re: Is this a good start?
« on: December 07, 2010, 08:10:06 pm »

I'd make it more like this.  ;)

63
Pixel Art / Re: Is this a good start?
« on: December 07, 2010, 03:24:52 am »
I think you should on standing frame of this last creature add shadow under (our view) left arm.. to make it look more 3D

64
Pixel Art / Re: Guyver piece, need critique
« on: December 03, 2010, 06:08:04 pm »
@ EvilEye, he's not facing directly forward but a little to the right, hence everything is slanted. His right foot does look a little akward now that you mention it. Thanks for the example of the dithering btw.

What does facing to the right have to do with one shoulder being higher then the other? You could get away with his right shoulder being higher then the left, that would indicate ( exaggerated ) perspective, but you have his left shoulder higher then the right which is just awkward.

If he used this picture as reference : http://img227.imageshack.us/i/guyver1th2.jpg/sr=1
It has one shoulder higher than the other.. And I see no problem with it, really.

65
Pixel Art / Re: [WIP] Shump Ship
« on: November 29, 2010, 06:52:13 pm »
You could add some highlight to the edges to make a 3D effect.  :)

66
Pixel Art / C&C Warrior Guy
« on: November 25, 2010, 02:11:32 am »




C&C Please and thanks  :)

67
Pixel Art / Re: Knight [wip]
« on: November 16, 2010, 05:15:03 pm »
Oh hello Fire!
Glad to see you in community like this!
Somebody from EO is actually moving on with pixel art! Nice :)

If you need some tips and have MSN send me a pm I'll add you and help you out with anything, gladly!
I'm also interested in this project you're working on, hope you can tell me about the idea  :)

68
Pixel Art / Re: Knight [wip]
« on: November 16, 2010, 07:26:29 am »
haha actually I wasn't inspired by EO guard, I was inspired by yours and edit Chris made. But I guess it actually looks alike EO guard. How'd you know I play EO!  ???  :lol:

69
Pixel Art / Re: Knight [wip]
« on: November 15, 2010, 01:16:06 pm »
I liked the style Chris used so I tryed it.
But I completely changed the sprite look so I guess I went too far.
Hopefully you like it anyway!


ah the transparency ruined this one  :(


Sorry about that earlier xD

70
Pixel Art / Re: I am the sun: game tileset WIP
« on: November 14, 2010, 07:42:53 am »

One thing that bugs me a little is the orange walking surface at the top of the tiles.  The lower edge of the surface has some wonderful irregular shapes which contrast well against the square tiles underneath.  But the upper surface is a perfectly horizontal line, and it doesn't quite work.



I think this is better.  I don't know whether it makes sense to program the character walking over the curves or behind them.

Tourist

If you edited the top line you should edit the bottom one thats in connection with bricks, too. Give it some irregular shapes too.
That's my attempt :) (left side is edited, right isn't sorry)

Edit: Actually.. what I mean is to make some poofy orange in connection between bricks and orange, the one thats there now doesn't go with the corner parts (The corners are way poofier).. Sorry! Ah I made myself look stupid, I'm tired..

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