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Messages - SarahBoe
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Pixel Art / Re: [CC] [WIP] [Nudity] Base character sprite
« on: August 08, 2020, 10:37:26 pm »
Pixel art is definitely a balance of real life study and stylization, especially for tiny sprites like these. I'd reccomend doing life studies as well as checking out some existing sprite styles that might be good reference.

I feel like Stardew Valley sprites might be a good place to start since these are pretty similar style-wise. :0

2
Job offers / Re: [Paid] Looking for Environment Artist for JRPG
« on: August 03, 2020, 11:03:48 pm »
Just sent a PM!  :)

3
Pixel Art / Re: Breathing animation
« on: August 01, 2020, 02:46:08 pm »
Could do a very slight movement of the shoulders and chest (in addition maybe move/shift the arms just a tad when the breathing happens). I'd definitely play around with timing though since she wouldn't need the breathing animation too often, mayyyybe in between one of the blink cycles.

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Mayyyybe something Castlevania based? Alot of their backgrounds are relatively modular and might be a good reference to study? :0

I think some of my favorites art style wise of the series are; Symphony of the Night, Harmony of Dissonance and Circle of the Moon.

5
General Discussion / Re: Isometric is Cruel for me
« on: December 16, 2019, 07:12:16 pm »
I'm with Quaesitor, drawing on a grid really helps out. I always use a grid when doing iso stuff. Also i'd start off with square/rectangle shapes, like simple-ikea-ish dressers, fridges, night stands etc. Curvilinear and other complex stuff can be daunting to start out with.

I'd definitely take a look at existing iso stuff to get an impression of how other artists might tackle iso stuff.  :y:

When you feel comfortable, you could post some screenshots of your iso stuff, i'd be down with doing a drawover if you need help.  :)

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Job offers / Re: [PAID] Hiring 2D Pixel Artist
« on: December 16, 2019, 07:01:21 pm »
Just sent an email!  ;D

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Email sent!  :y:

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Hey Josh!

Eternal Exodus looks sweet so far. I tried out the demo and I like the flow of what you have so far. Also Toxislug is really adorable! And the fusion mechanic is pretty neat. :'D

I'd love to join in on your project! Here's my portfolio. If you want the password to my private work and my rates feel free to email me at sarahboeving@gmail.com

Looking forward to seeing where you go with this project!

9
Job offers / Re: [PAID] Environment Art - Chucklefish partnership
« on: November 05, 2019, 11:32:26 pm »
Hey everyone, I lurk here every so often but I wanted to create an account to warn people on this post.

I believe this person is just spreading viruses around. Windows Defender detected the "game download" as a Brocoiner Trojan.



See more info about the virus/miner here: https://www.microsoft.com/en-us/wdsi/threats/malware-encyclopedia-description?Name=Trojan:HTML/Brocoiner

Also a user by the same name has created a TIGSource account and posted about a "game" here: https://forums.tigsource.com/index.php?PHPSESSID=grgoa6hdenfokkufa8mkup3lp4&topic=68859.0

Different file name, but it's the same 7.7MB file and it comes up with the same virus. Someone even mentions that as a post reply.

Seems like this is just someone trying to take advantage of pixel artists.

Yeahhhh I found it was odd, thought it was just an error on my end. Thankfully it looks like the virus link was deleted on both posts by admins.

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Job offers / Re: [PAID] Environment Art - Chucklefish partnership
« on: November 04, 2019, 04:30:02 pm »
Love the examples you have posted! Sent a PM! :y:

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