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Messages - BenW
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Pixel Art / Re: [WIP] Racing game C&C
« on: July 03, 2012, 12:45:07 pm »
Thanks for all the help guys. I haven't had time to implement the latest suggestions but I did end up doing some simple animation for the wheels on my player car so that it no longer looks like it's floating around. I should have turning animations as well as a new severe damage sprite done sometime in the next few days. Unfortunately it's difficult to find time to work on both the art and the code.

Pixel Art / Re: [WIP] Racing game C&C
« on: July 02, 2012, 02:19:16 am »
I agree that the current health bars are an issue and I think it makes sense to have damage sprites for both the player and enemy although I may need to keep a health bar somewhere on screen for the player.

Enemy damage sprites:

I also tried desaturating the grass. Once I had done that, the red on the sides of the track was way too saturated so I adjusted it too.

I made a new mockup since I haven't had time to add all of this into the game yet.

Pixel Art / [WIP] Racing game C&C
« on: July 01, 2012, 05:24:57 pm »
Hi everyone,

I'm a programmer looking to improve my pixel art. I'm working on a simple racing game at the moment and I wanted to post a few items from it for critique. I haven't included all of the art from the game but I would like some feedback on what I think are the most important elements.

Here are the player and enemy cars:

And here is a basic segment of the track:

Finally, here is a screenshot of how they currently look in game as a reference.

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