
Heh, Reminds me more of McGruff than Sam. But good times nevertheless.
A few crits:
First and foremost, I found the outline colour distracting. It works fine in the lighter areas, but in the darker ones, the lines lose all of their weight, to the point that they essentially disappear. To that end, the darkest colour (the black used in the ear) can be used to emphasize the outlines in the shaded areas. Similarly, the original seems a bit flat overall and while the contrast between your existing values is good, there are just too few of them. A couple of new shades added to the coat and face help to add more volume to the forms, and give a greater sense of depth. Also, your anti aliasing falls into the realm of banding, which you can find explained by Helm here:
http://www.wayofthepixel.net/pixelation/index.php?topic=5556.msg66232#msg66232I separated the feet, and moved the head maybe 1 or 2 pixels to the right, to hopefully give a better sense of balance. In the original, it looks like he's leaning a bit to the right, and it seems he should be leaning on something to keep himself upright. Finally, as a matter of personal preference, I put his ear in front of his jaw/mouth/whatever, as I thought the original read a bit funny (at first I thought he had no ears and was balding).
I like the animation, but I'd make one suggestion involving the motion blur/speed lines. Instead of using solid black speed lines, you might try just drawing a colored blurred that follows the same line of motion. Generally, I find it looks cleaner or more polished and less phoned in or however you want to describe it. I'm probably not explaining what I mean really well, so hopefully someone can pick up my slack.