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Messages - Janos
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Pixel Art / Re: Knight Attack Animation
« on: July 01, 2016, 08:52:45 pm »
I understand what you mean about the movement and having the feet planted. Your edit made him look like he strikes with way more power now. I think I was just trying to make it as smooth as possible and have as many frames as possible. Having less frames definitely gives his swing more force. Thanks for the tips and advice I will probably take your edit clean it up and use that thanks again

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Pixel Art / Re: Knight Attack Animation
« on: July 01, 2016, 04:10:25 am »
Just did a quick edit and made that change. Looks better now thanks for the tip

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Pixel Art / Re: Knight Attack Animation
« on: July 01, 2016, 02:46:45 am »
That motion trail is a pretty slick addition I like it. I tried to make my own trail by making the sword wider when hes swinging it through the air. More of a blur effect that a swoosh. I don't know which I prefer

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Pixel Art / Re: Knight Attack Animation
« on: July 01, 2016, 12:13:23 am »
Yea this is gonna be like the main character for a game. I want to make all the animations as smooth as possible for now but yea I agree there will have to be little to no delay when you press a command before he swings. I edited the knight to make his weight shift a little before he swings his sword and also adjusted the speed to make him a little faster.

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Pixel Art / Re: Knight Attack Animation
« on: June 29, 2016, 09:46:08 pm »
I made a quick little edit with his knees bending and it made a big difference thanks for that tip.

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Pixel Art / Re: Knight Attack Animation
« on: June 29, 2016, 07:05:38 pm »
Thanks for the advice. I updated the animation to give him more of an overhead swing and made him lean into his attack. I don't want him to move too much though because I want him to stay in place and slash back and forth between two attacks.

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Pixel Art / Knight Attack Animation
« on: June 24, 2016, 11:11:50 pm »
Here is an animation of a knight swinging his sword. I would appreciate any advice on how to make this better.

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Pixel Art / Re: Knight RunCycle AnimationWIP
« on: June 22, 2016, 05:53:11 am »
Here is an update to the animation

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Pixel Art / Knight RunCycle AnimationWIP
« on: June 21, 2016, 11:59:14 pm »
I am new to pixel art and animation and was wondering if anyone had some tips for me on this knight before I continue. I want to know if the legs could be improved and how to make it as smooth as possible. I also am going to put the sword in his right hand and am wondering how a knight would swing his arms with a sword in his hands.

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