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Messages - finalman
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Pixel Art / Re: [C+C] NES style platform game mockups
« on: August 26, 2014, 09:50:15 pm »
Thanks for the excellent edit, surt!

I picked the contrasting background colors mostly for readability reasons. It's important that the player interprets them as background, and not spiky dangerous foreground objects. You made it clear in your edit that I can reach the same effect by just working with shading instead. Cool stuff.

I'll try to rework my mockups and bring in some of your ideas.

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Pixel Art / [C+C] NES style platform game mockups
« on: August 25, 2014, 08:37:49 pm »
Hey!

Here are some mockups for a NES style game I am working on. I have decided to relax the NES limitations a bit to make my life easier since I'm not coding this for an actual NES. I do want my game to have an unmistakable NES aesthetic, however.

I'm actually more of a coder than an artist, so any critique will be very helpful to me.







Edit: This is the NES palette I used. (so many garish colors!)


Bonus ninja edit: As you can see the style is very inspired by the Castlevania games. Perhaps a little too much. While I quite enjoy that style it would be nice if I could come up with something a bit more original.

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