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Pixel Art / Re: Pixelart for a RPG game
« on: July 18, 2013, 09:16:16 am »Hi man, really nice looking tiles ! A few critiques though.
I don't really like those woodden stools, maybe you should try to make it one or two pixels taller because it doesn't looks like you can sit on them.
I don't know what you represented with that tree and that brick wall, is it like a hole in the ground with a tree and grass in it ? Seems kinda strange for the inside of a house ^^
Oh and that tablecloth look good for me
Yes.. It's a crazy idea but I like it. I remember "The Legend of Zelda - Twilight Princess" where Agitha had a tree in her house... So nothing is impossible
Is the leafage giving you problems for the tree ?
I tried to give the tree just some single leaves not a whole leafage...
I'm liking the set, but I think the old tablecloth is better. The new one is mildly horrifying to me on first glance. I keep on thinking it's something like this, rather than a tablecloth. X'D
Haha... now I have nice horror elements in the game...
I'm liking the set, but I think the old tablecloth is better. The new one is mildly horrifying to me on first glance. I keep on thinking it's something like this, rather than a tablecloth. X'D
Also does anyone else see a crazy face in that bookshelf?
Okay all of you watched too much Paranormal Activity if you can see faces in the furniture... xD
The update is good, I think with the carpets and tablecloth you could get away with a much simpler and bigger pattern. It would make it a lot less distracting but also the house seems to be a pretty modest style cabin. The carpets and tablecloth look really fancy in comparison. Something like an artisan carpet seems like it would be really expensive for someone who is sitting on stumps at the dinner table.
Hmm.. I won't change the carpets now... (most of the fancy carpets are made of poor people in reality ah?) But maybe the tablecloth and the stumps could get an improvement!?