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Messages - AnnIshman
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1
Pixel Art / Re: c64 Android
« on: July 17, 2011, 07:03:16 am »
Very informative. Thank you!

I studied over your edits and gave it my best to try some things out. It was very challenging to not make it look like a copy paste and instead follow the spirit of the edits. I think I failed there, but I at least gave it the effort. Completely redid the purple sacks using your lighting as a guide in the new direction. I didn't go too crazy on the AA. Mostly as I am exhausted and need to go to bed.


2
Pixel Art / Re: [16x16][C&C] House Tileset
« on: July 16, 2011, 10:01:14 pm »
The biggest issue I see is there are a bunch of colors that are very similar. Here is the palette sorted by brightness.



All those browns could be simplified to a few colors. This goes the same with the greens, blue, and orange. Too many colors with not enough range makes the image feel muddy and lacking in contrast. Lowering your color count will go a long way in making it easier to tweak your palette and get better results.

3
Pixel Art / c64 Android
« on: July 16, 2011, 08:35:02 pm »


It is indifferent that it is nothing but a floating head.

I know there is banding here. I can identify these things, however I am still incapable of fixing it. Help there would be appreciated. The line around the nose and separating the cranium from the face is meant to make it clear that these are two different pieces. As in the head/nose is one sheet of metal and the face is a separate piece. I don't think I have succeeded at communicating this.

Any and all other thoughts or crits welcome.

4
Pixel Art / Re: Sunset Ocean
« on: March 20, 2011, 04:41:44 am »


It took me some time to figure out where the feature you were talking about is, ptoing. Once I tracked it down much fun was had doing completely ridiculous edits. Amazing feature set there, thanks for pointing it out!

I've tried a lot of edits to try and make a boat work and I have arrived here. It looks like a toy, which is okay with me. The boat's wake is shit. If I do another edit past this I'll clean it up.

I tried to make the old clouds work with the noisy gradient stuff and could not find anything that worked. I like these stringy simple clouds. They are not as dramatic as what I started with, but they work.

The birds. I don't know. The bird looking directly at us is totally contrived, but I am going to keep it. Without it, the birds facing the other way look like purple blobs because that is what they are.

5
Pixel Art / Re: Sunset Ocean
« on: March 10, 2011, 04:01:37 am »


More edits. I don't like the sky as is. I plan to edit it more to make it looks less cartoony. Water looks less like white noise, but still needs some work. I like where this is headed. I am not sure how much more time I will put into this before I move on to either lower res, color messing, or something else entirely.

Thanks again for all the help up to this point.

(Side note: my host seems to be dying randomly. I'll go a few hours without being able to see my stuff or upload anything. Anyone else get this or just me? I'll bug them about it, just curious if it is just me. Edit: Thanks, ptoing. Support email sent with stern words of the importance of my very lucrative site. I am sure dozens of engineers are working late into the night to figure it out.)

6
Pixel Art / Re: Sunset Ocean
« on: March 08, 2011, 04:04:28 am »
Sorry for the minimal explanation with the latest image. Brain is sludge tired. It is far from done. The sky is a flat color because I removed everything in the image and focused on the water first. I have not abandoned the dithering idea yet. I agree the water has a noisy, grainy feel to it that I plan to work out more. Overall I am much happier with it than the stylized waves. I messed with the wave swirls for hours and hours and never could get them to feel right. Maybe it is the colors. Maybe I am a terrible artists. Probably both.

I have considered dropping the resolution. I am not ready to give up quite yet. I'd like to explore the grainy thing a bit more before I do.

To maybe clarify some misconceptions, if anyone feels like doing color value, res, or any other edits, please very much do so. Just because I am slamming my head against the wall trying to make these colors work does not mean I'll turn a blind eye to other edits outside of my little rules. Explanations of why adding a tiny hint of blue to a color and how it will rock my world would be amazingly helpful. My goal here is to learn more about colors and using them effectively, not creating an awesome sunset scene. Who seriously draws sunset scenes?

pistachio
I find it interesting that you find the sun too bright when in the images you've linked for reference the sun is close to white in both of them. Unless you meant the sky? Which again is basically untouched at this point.

skamocore
I got the colors out of a color index book for designers. I personally like the colors in combination, but I can completely understand why people would feel they are ugly. I also agree that I have used them in ugly ways in this very thread.

7
Pixel Art / Re: Sunset Ocean
« on: March 08, 2011, 02:29:28 am »


Reverted all the way back. Dithered and deleted for hours. Have arrived here.

8
Pixel Art / Re: Sunset Ocean
« on: March 07, 2011, 04:12:10 am »


I did some quick box dithering to get a feel for bringing down the harshness of some of the colors and contact points. I think this helps in some ways and hurts in others. It comes across more as dawn than dusk to me now so I may bring in more of the orange to bring back some of the vividness of the sky.

I hope I do not come across as hard headed or dismissive. I appreciate all the comments and advice.

st0ven
I think you're dead on about the purple and blue being very harsh when next to each other in large chunks. If I am going to make this funky palette work I will be more mindful of that. Your comment of pushing the square nature of the pixel intrigues me, and I'd appreciate if you could go on a bit more about that as I am not sure I fully understand.

Mathias
It is interesting that I find this much blue in your edit to be too harsh for me, but in my original I find the orange sky and purple water not nearly as disturbing. I followed your lead of dropping the waves outside of the sunlight in my edit. Not because I want to remove them entirely. I think they distract from the numerous other issues I'd like to focus on first.

StaticSails
I find the reaction to these colors interesting. Don't get me wrong, I can see what everyone is saying and where their complaints are coming from, I suppose I have not given up yet on my original intentions of trying to make them work. I take into account that there is a lot of experience here working with limited colors and people have a good feel for when combinations do not work. I feel compelled for my own understanding to keep at it and if in the end concede that I cannot make them work together I hope that it is because I explored all my options and learned a thing or two.

9
Pixel Art / Re: Sunset Ocean
« on: March 06, 2011, 04:39:33 pm »
I agree with your points about the composition. I went with what is the most obvious here which ultimately comes out simple and boring. This is primarily for the learning and secondary for the aesthetics.

I am familiar with vector art applications and while I appreciate the suggestion, I respectfully disagree with there being no value to the individual pixels here. My favorite parts of the image are the tiny splotches of sharp pixels streaming from the clouds and the starkness in many areas that ultra fine vectors would destroy. I do agree that some areas would benefit from being vector, I suppose my question would be what suggestions do you have to pull these places more into being interesting pixel art as opposed to giving in to going vector with it? I understand I am simplifying something complex into a slider, but any thoughts would be nice to hear.

I have considered doing a dither fade with the sky and the ocean, as well as dither in a number of other spots. This feels a bit like cheating since I would be using the dither more to try to increase my color count, circumventing my original purpose of trying to make four colors work.  I think at this point it might be necessary because beyond further refining the waves I can't think of anything more to do to improve it, and it is in need of improving.

10
Pixel Art / Re: Sunset Ocean
« on: March 05, 2011, 06:24:28 am »


Many edits all over the place. I tried to address a number of things including clutter, lack of wave layering, overall sloppiness with the depth, simplifying, on and on. There are a few more spots I'd like to carve into however it is late here and I am exhausted. I think it is moving in the right direction.

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