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Topics - CopynPaste
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Pixel Art / Character Portraits [WIP]
« on: March 12, 2011, 10:50:10 am »
Hey there, CnP speakin',

Some of you may remember me as the guy who posted a chronological line of sprites to see how the style that will be used in a certain game I'm working on with others evolved, but now since that is done and decided, I've decided to come back here for a mo' to get me revved-up on help for the character portraits.
I've been working on the portrait of a female character, Cheonsa, and here is what I've come up with for now -

I'm sure there are multiple errors, since this is actually my first time on detailed character portraits, and I wish these to be as good as possible, thus I'm asking for the opinion and critique of those around in here in order to help me improve my work. And yes, I know that the hair isn't shaded and that the neck isn't shaded as well - I only worked on the face thus far.
Thanks in advance, CnP

EDIT:-
I also noticed that saving as .PNG changes the colors inside the image, making this one duller than the original. Is there any file I can save as in order to keep the colors I originally used?

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Pixel Art / [WIP] Need a little bit of help over here-
« on: August 27, 2010, 09:40:27 am »
Hey, I'm new to this site, but I've been recently working on a game with another group -that I wish to keep secret as of now- and the spriting works, so far, haven't really taken any large steps, so I'm going to show you what I have done over the months in order to explain my beginning errors and how I fixed them. Oh, by the way, if this is any help, the game is a sidescrolling adventure-sci-fi-RPG mix, and I would like the sprites to emanate the impression of stylized realism, as well as some fantasy to it... Think of TWEWY sprites, and maybe you'll get my drift.

1st: Basically the first sprite of said game. Many errors- lack of contrast in colors, crappy colors overall, anatomy failure, and complete lack of any emotion whatsoever.

2nd: Second sprite, already slightly better. Some anatomical issues solved, some color issues solved, although still complete lack of emotion in face (which is, by the way, if you haven't guessed, one of our prime factors as of now).

3rd: Third sprite, a few more fixes, but doesn't really change from the 2nd.

4th, 5th, 6th, 7th: These sprites are all in the same style. There are some color issues, some anatomical issues. We kept this style longer than the three previous ones.

8th, 9th, 10th: These are a complete style rehaul. No color changes, so there are still color issues, and maybe even some banding. This is the style we kept longest.

11th, 12th: New style, that we have decided to keep, although I'm searching for maybe some things I could fix. Others of the group say it's perfect, but they don't have very advanced spriting knowledge -and I don't blame them-. So now I'm here, asking you what errors I could repair with the sprite? Contrast? Anatomical issues? The left arm needs some thickening, all right, but there's something with the right robotic arm... Length?

Anyways, C+C please.


[EDIT]- By the way, this was also made in the before-last style.

C+C, or no C+C, I don't really mind...

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