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Topics - Jeremy
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Pixel Art / Prehistoric Mockup
« on: January 30, 2012, 11:17:58 am »
Hey folks, been working on this for the past few days; it's quite different from my normal sort of thing so I thought I should ask for some help. I plan on adding title screen and other generic environments (snow, forest, cave etc.) and I'm totally open to any suggestions for anything: HUD ideas, other environments, items or enemies (At this point I want to keep everything within the past ~200000 years so a human protagonist is feasible, but anything post-dinosaur is :y: )

I'm just adding colours as needed, at 38 at the moment I believe.

Pixel Art Feature Chest / GR#013 - Xochiquetzal (Nudity) - Human Anatomy
« on: December 17, 2009, 12:32:27 pm »
First really serious attempt at female anatomy, decided to do something shiny. The skin's meant to be golden, feathers are a macaw's (Was previously trying to pixel a macaw this size but discouraged myself :P ) though they sorta look archaeoptrix-ish. So yeah, any crits on anatomy, face, rendering style, colours or anything else I failed to mention would be great :)

Nothing but the face and some of the feathers has been seriously pixelled, obviously, and the ref from posemaniancs is to the side. I pretty much copied straight off it.

I decided to make it an Aztec-type figure because the feathers and abundance of gold reminded me of them, and just now found that the feathered Goddess Xochiquetzal who just so happens to "have great beauty" existed. Yay coincidences :D

Pixel Art / Beach 'Bots Challenge WIP
« on: December 01, 2009, 02:13:55 am »
Thought I should probably come here for help rather than trying to stumble through it myself  :D

I need help primarily with the HUD, it's in no particular place or composition at this time. The beer bottle I'm currently thinking about being the equivalent of a health bar, the little 6-pack a health pack.

(Help with everything else is certainly still welcome :) )

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