Hello there,
I was lurking the forum for quite some time and decided to make a post. Since its my first post i would like to make a quick introduction of myself. I'm working as a programmer in the game industry. In my free time i'm working on pixel art game projects where i do everything myself. Since my pixel art isn't quite on a professional level yet, i would apretiate critique and suggestions what how i can improve.
The project i'm working on is a 16 bit monster collecting metroidvania game, project title "16bit Monsters". I would like to use this thread to post monsters i'm working on (there are not so many yet

). The current idea is to use a mix of own creations, references to mythology and references to either popular monster from JRPGs of the 16 bit era or reintepretations of specific monsters from popular games of the 16bit era.
blob:

mecho-golem

tengu

monk

rachew

also here some of the animated ingame: