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Pixel Art / My Western Palette Adventures
« on: August 01, 2016, 07:45:33 am »
Okay, so I'm new at this whole thing, but I spent a lot of time looking at other palettes and learning some of the stuff behind it. I want to make a 32 color palette for a western game that I'm working on.
Any and all criticism is welcome!
Here's attempt #1
I know I have way too many browns right now and probably too many darks. For my next steps I want to see if I can merge some colors and also add some more greens as well as some brighter colors like some pinks/blush colors. Lots to improve upon, but I wanted to get my progress out there so I could get advice as well as push myself to keep working on it.
One question, how do you guys do the palette swap stuff with other images/game screens? Does it require manually selecting which color replaces what, or does it work automatically? What's the best way to do it in, say, Grafx2?
Any and all criticism is welcome!
Here's attempt #1
I know I have way too many browns right now and probably too many darks. For my next steps I want to see if I can merge some colors and also add some more greens as well as some brighter colors like some pinks/blush colors. Lots to improve upon, but I wanted to get my progress out there so I could get advice as well as push myself to keep working on it.
One question, how do you guys do the palette swap stuff with other images/game screens? Does it require manually selecting which color replaces what, or does it work automatically? What's the best way to do it in, say, Grafx2?