1
Pixel Art / [WIP] Copperplate font
« on: April 04, 2016, 10:56:19 am »
Hello,
I'm working on a copperplate style font that's intended to be used in in-game books and journals. Here's what I have so far:
(These are intended to be viewed at 2x size)
I'm aware some of the individual letters might be difficult to read because of the way it's stylised, but I'm not overly concerned about that since it's supposed to look handwritten. Here's an example of the font in use:
What I am looking for feedback on is the smoothness of the letters. I've started on an AA'd version, but I'm worried that I'm overdoing it and loosing the pixel art feeling.
Should I continue on the AA'd version, scrap it and stick with the non-AA'd version, or try to make a version that uses antialiasing more sparingly?
Thanks
I'm working on a copperplate style font that's intended to be used in in-game books and journals. Here's what I have so far:
(These are intended to be viewed at 2x size)
I'm aware some of the individual letters might be difficult to read because of the way it's stylised, but I'm not overly concerned about that since it's supposed to look handwritten. Here's an example of the font in use:
What I am looking for feedback on is the smoothness of the letters. I've started on an AA'd version, but I'm worried that I'm overdoing it and loosing the pixel art feeling.
Should I continue on the AA'd version, scrap it and stick with the non-AA'd version, or try to make a version that uses antialiasing more sparingly?
Thanks