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Topics - Not Quite Black and White
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My friend and I make up small indie company Not Quite Black and White (http://notquiteblackandwhite.com), and we have just announced our new pixel art game: This Is No Time For Games (http://notquiteblackandwhite.com/tintfg). Please take a look!
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A voice keeps nagging: “The only way to win the game is to not play it.” Flo doesn’t know what that means, so she says “Shut up, voice” and leaps into the unknown.

“This is No Time for Games” is a 2D point and click adventure for the modern age. All the classic elements will remain (riveting mystery, twisted plot, hair-ripping puzzles, enigmatic and comical characters) but traditional P&C interfaces have been rethought to heighten the excitement of the gameplay and allow greater immersion in the adventure.

“This is No Time for Games” is being developed by Not Quite Black and White. Presented in a contemporary pixel art style. Developed in Unity 5.





Some early concept art, sharing as part of Screenshot Saturday



Here's a clip of one of our NPCs hanging out:


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Pixel Art / New Pixel Art Adventure Game
« on: April 26, 2015, 11:08:14 am »
Hey everyone. My friend and I are just getting ready to announce our first indie game, a point and click adventure game in pixel art style. I've been producing pixel art for our game development for about two years now, but this will be the first time we will have released anything. I'm keen to join this community and get some tips (I feel like I've got a lot to learn about pixel art), as well as offer any assistance where I can.

For now, here's the first (TINY) screenshot from our game, which we will be announcing properly in the next week or so. Any comments or suggestions would be much appreciated.


Please check out our website http://notquiteblackandwhite.com/ for more information (although you won't find much about this game until we reveal it properly in the next week or so).

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