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Topics - PunkRockGrrl
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Pixel Art / [WIP] Jenny In Space!
« on: March 30, 2013, 02:08:46 pm »
Hey all.
I'm starting on a platformer/shoot-em-up with a sci-fi/space theme. Here I've got the main character, a daring and independent girl named Jenny.



Any advice, critique, comments, criticism, and other such feedback are welcome and would be GREATLY appreciated.

edit: oh yeah, I forgot to mention that the character will pretty much always be on a black background.

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Pixel Art / [WIP] 16x Chest
« on: October 15, 2012, 04:52:03 am »
Hey, I'm working on this 16x16 chest for a roguelike, and I'm not happy with the upper-right corner.
I would really appreciate some help on this.


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Pixel Art / [WIP] Werther Wellington (CC Requested)
« on: October 09, 2012, 07:57:06 am »
Hi, my brother and I are starting a new game project, and we're doing pixel work. This is the main character, he's a sort of burnout gentleman with an opium problem. The cane isn't for walking, so much as he's just sort of rich and has it.

Anyhow, here's what we've got so far.

(Background provided due to forum style. Not sure if it really helps though, as it washes the character out a bit.)

Any help would be greatly appreciated!
Game is a 2d platformer. Really simple game, not much to really say about it mechanics wise.

EDIT: Here it is on red. Works a tad bit better I think.

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Pixel Art / [WIP] Chilly Little Guy (CC requested)
« on: July 04, 2012, 06:54:52 am »
Hey there! This is my first thread, so tell me if I did something terribly horribly wrong. I read the Rules and such, so I should be good, but you never know.

With that out of the way, I've been dreaming up a little platformer with inspirations from Ice Climber, Mario, and a tiny bit of Minecraft.
I'll be adding to the graphics in this thread as I go, but this guy is all I've done so far. He's going to be the main character, and is meant to be a sort of cute, daring guy. As you can see, he's got no arms, which was intended, but I may add arms depending on how my idea of mechanics ends up going.

the actual sprite
blown-up and backdrop added for your viewing convenience

My current concerns as far as this sprite goes are as follows:
1. He seems quite top-heavy, and I've tried a couple different things to alleviate that, but everything I do just makes him look even more awkward. He's not intended to be short for his size, just small.
2. I'm only using 4 colours in my palette (which I've included in the upper-left of the sprite), so I'm not really sure how to add detail (buttons, buckle, etc) without it blending oddly with the rest of him. I'll work on it though.

Anyhow, I'd appreciate it if you could give me your thoughts on this. Thanks!

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