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Topics - winged doom
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Hi Pixelation,

I didn't plan to post this work here, but today I received few negative criticism from non-artists (and 2 pixel artists) in my public. So I decided to show the animation here.

Do you think that something is wrong with a mermaid's animation? In truth, I don't have much time to bring the picture to perfection. Although I'm going to clean the dirty pixels later and will fix her ritht shoulder (it leans too far during the movement). So I brought it to the level "now it looks OK", but not to level "now it looks perfect".

Besides, all the picture is pretty large:

...and in conjunction with other details it's too unlikely that anyone will notice anything about mermaid's animation. What do you think? Am I right or better to fix some details?

Pixel Art / Girl idle animation (Zelda-like view, looking for advices)
« on: September 16, 2018, 03:08:30 pm »
Hi Pixelation!

So here is the animation:

And all the scene:

As you see everything on picture is in motion. So I thought that the girl should also make some movements. And I made this animation, as like she's breathing.

But now I'm not sure that it looks like this way. What you think, guys?

Maybe there are some other ideas for idle animation? What character like this (it's witch by the way) can do in front of a dangerous enemy (on top side, it's kind of demoness or something)?

Also, what do you say about the proportions of flying female?

Does she look fine?

Pixel Art / [WIP] Flyer remake from cyberpunk project 5734L3R
« on: August 08, 2017, 08:24:23 am »
I started to rework the old graphics of 5734L3R, because for some reasons I can't work with it. It's too much abstract and chaotic. So I need something more volume and realistic to believe in this world.

And in particular, now I'm reworking a flyer:

What do you think, the selected part looks like piece of a single/uniform ship or just as a collection of strange spots?

Pixel Art / Need your fresh look on robo-spider's walk animation
« on: March 29, 2017, 07:34:10 am »
Does this walking look lame or it thought to me?

Also, can you advice any software to work on animations with pieces of sprite? I mean pieces like this:

Currently I work on animations in Adobe Photoshop, but it's a bit inconveniently.

Pixel Art / Sci-fi scene with aero-bike and robots, need your estimate
« on: March 20, 2017, 11:59:01 am »
Hello, Pixelation, I need your fresh look.

What you think, can this work can be considered complete? Maybe there are not enough some details in this scene? Or it is necessary to shift the emphasis?

Here is also version with rider:

What version do you like more?

Pixel Art / Readability of pixel font
« on: March 07, 2017, 01:16:49 pm »
Hello Pixelation,

What text you see here?

So, here we are, WIP:

Small 5734L3R on bottom right and big version on middle part of picture.

Trying to add to this big version some volume and integrity. Only solution to make it that I can see now - this can be realized by large, solid spots, devoid of small details and by different hue of colors, to create a sense of volume. Large, solid spots needed to dilute the current motley and make integrity of robot.

But maybe you see other solutions. Or see other problems on this picture, that I can't see now. So, I would be grateful for criticism and advices about big "HD" version of this robot.

PS: Sorry for offtop, but maybe you know community or sites, that will be interested in "Norton Commander"-like art (on top of picture)? I really like such things, but
never seen anything like this.

Pixel Art / City location
« on: September 28, 2015, 04:05:56 pm »

This is transition location between the start (at the bottom) and the city (on the left):

Therefore I painted the city in the distance, in blue haze (just clasped buildings color from the next location and color of castle's haze from the start) and left a piece of the sky from the previous location. I asking about the array of houses - whether it is not too laconic and simple? And whether it is not too different from the style of buildings from next screen? What do you think?

Pixel Art / Guys, please help with ratio of colors! (platformer mockup)
« on: September 08, 2015, 10:21:02 am »
I've been painted this picture so far that now can't understand I like it or not.

But it seems that the ratio of colors is bad and this picture causes irritation for some reason. I guess the problem with a yellow, orange or red shades. They not work with blue and green now.  So, without character it (with orange and yellows colors) looks more cool:

Anyway I don't know how to fix it, have tryed adjust colors in photoshop:

But it's still crap. I would appreciate any help or advices, or just tell me is that ok or bad?

Pixel Art / [WIP] Airship
« on: July 04, 2015, 11:21:02 am »
Really stuck with this airship:



Can't figure out which option is better - with or without a front edge.
Well, actually I don't like both.

Any advices, guys? Maybe some refernces. Have no idea how to make it look like a real airship.  :'(

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