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Messages - JinnDEvil
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1
Challenges & Activities / Re: Hexquisite Corpse 4 (on pause)
« on: April 25, 2020, 11:01:40 pm »
It should be to Indigo.

But the collab is unfortunally still paused.

2
Challenges & Activities / Re: Hexquisite Corpse 4 (on pause)
« on: April 05, 2020, 12:34:50 am »
Any chance this activity will restart and entertain us during the lockdown?
I'd love to contribute with a tile or two.

3
Challenges & Activities / Re: Hexquisite Corpse 4
« on: July 27, 2019, 10:02:52 pm »
Also, maybe mixing the available tiles would give more room for ideas.

I'm saying because I do have some ideas, but the tiles aren't available at the moment, so I'm just waiting until they're free.

4
Challenges & Activities / Re: Hexquisite Corpse 4
« on: June 07, 2019, 12:31:15 am »
Nice to see new tiles being added! Keep it up, pals!

5
Challenges & Activities / Re: Hexquisite Corpse 4
« on: April 28, 2019, 07:33:10 pm »
May I get T74 when it's available? I have an ideia for it :)

DONE!

6
@Probo Thank you very much!!  ;D

@Vagrant I like it quite a lot! I wonder how the houses would look in this style, especially the pokecenter!

7
Pixel Art / Re: Pal hires works - what to do now?
« on: May 26, 2016, 07:19:41 am »
I guess this exemplifies what ErekT said:


8
Thanks, Vagrant!

And I think you totally should! I learnt a lot from it!

Trying to work around other's "mistakes" is a nice way to improve.
I focused a lot on good shading to make a lineart to look nice even with it's flaws. Some of these were very easy, while others were a pain! It's strange how the same game have some really well drawn sprites (like scyther, magikarp),  while others are really questionable looking (like weepinbell, marowak or jigglypuff). Multiple artists, maybe?

Anyways, I wonder what are the gba limitations, maybe I could reduct these ones without too much loss and put them into a rom hack just to see how they'd look in action.

9
Sorry for reviving this old topic, but I mean no harm.

I just thought it would be worth showing that I finished the Pokemon Red/Blue sprites revamping project.
It's somekind of remake but keeping the original lineart and shading just the way I imagine it was suposed to look before the TV Show or/and later games:



It sure has some inconsistence, but it's due to its project taking almost 5 years to finish. And my style sure changed along the years. But anyways, hope you'll like it for what it is!

For more info on the project, please follow the original posting over dA: http://fav.me/d48vg7p

10
Pixel Art / Re: [WIP] girl line art
« on: March 31, 2016, 11:29:11 pm »
Some thoughts:


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