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2D & 3D / Re: [WIP] BOB
« on: January 03, 2009, 09:40:44 pm »this reminds me of blobbyty for the crit and that but that's not the uvw and iv already uvw unwrapped the head and leg separately, also im working with"powazz of 2"
http://cmdstud.khlim.be/~beulaers/wips/blobby.jpg
theres quite some optimization you could do in areas like the legs and the top of the head and the cornmers of the mouth
also its a good idea to unwrap the thing properly, making the legs and the head separate, to save time
and the texture resolution of 256x157 makes no sense work with powazz of 2

and i don't think it looks like blobby at all the only thing in common is the spherical shape and colors slightly. but thanks for the pic it might help and im thinking of changing the colors anyway to a purplish blue.
and to the optimization i don't think its really necessary because it lies at 344 faces and my goal was 350


update:
soz for bad quality...

and now actual size...
